In this update1
Full notes
Full Beach Invasion 1944 update
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Repeated intro
Hello Beach Invasion fans, today we announce the first major content update for Beach Invasion 1945-Pacific! With this content update, Beach Invasion 1945-Pacific gets two new playable maps, Peleliu for the Japanese and Attu, Alaska for the Americans. The update also introduces:
What changed
- Maps
- Performance
- UI and audio
- Gameplay
- Balance
- Fixes
Beach Invasion 1944 changes
New weapons for each map, Type 11 LMG for Peleliu, M45 Quadmount and M3 Stuart for Alaska
Two new enemy types for each map, DUKW (Amphibious Truck) and Seep (Sea Jeep) for Peleliu, and Fu-go balloons and Type-2 Ka-mi amphibious tanks for Alaska
The new M45 Quadmt. also replaces one of the 6-inch guns in the Philippines map
GPU,CPU and memory optimization
New music
New weather conditions in the Alaska map: snow and blizzard
Damaged trees can be broken in the Peleliu map
- Achivement system reworkedWave completions changed: 10>5, 20>10, 50>20, 100>35, 200>50, 500>75, 1000>100
Other changes:
Supply box intervals increased to 45 from 30 for COOP
Siren sounds decreased
Rocket trucks aiming and firing reworked
Plane health and speed reworked
Infantry movement reworked in the Philippines
Killcams fixed
Weapon healths reworked
Fog amount adjusted for each map
Landing crafts do not disappear immediately when going back
Ricochet chances increased
Max FPS limited for resource consumption
Aiming for weapons reworked
Mouse sensitivity reworked
Sound attenuation adjusted
Source
Changelog.gg summarizes and formats this update. How we read updates.
