What changed
0 fixes1 addition0 changes0 removals
addedWe have released version 0.24 today for our beta testers. This includes more character art, a load of bug fixes and code revisions, more animations, extra scenes and a secret mineko intro scene. The main announcement is that after consideration we have decided to switch to weekly updates on Fridays from now on. The main reason for this is 3 or 4 days just isn't enough to add a decent amount of content and test it for bugs to ensure it does not crash on opening or later on even. Anyway so from now on you can expect an update every Friday afternoon/Evening with an update on patch notes. In addition our main characters are now all completed which means our artist will be beginning work on CG scenes for the game whilst backgrounds continue to be developed and added alongside the event development.
Beach Bounce changes
addedWe have released version 0.24 today for our beta testers. This includes more character art, a load of bug fixes and code revisions, more animations, extra scenes and a secret mineko intro scene. The main announcement is that after consideration we have decided to switch to weekly updates on Fridays from now on. The main reason for this is 3 or 4 days just isn't enough to add a decent amount of content and test it for bugs to ensure it does not crash on opening or later on even. Anyway so from now on you can expect an update every Friday afternoon/Evening with an update on patch notes. In addition our main characters are now all completed which means our artist will be beginning work on CG scenes for the game whilst backgrounds continue to be developed and added alongside the event development.
We have released version 0.24 today for our beta testers. This includes more character art, a load of bug fixes and code revisions, more animations, extra scenes and a secret mineko intro scene. The main announcement is that after consideration we have decided to switch to weekly updates on Fridays from now on. The main reason for this is 3 or 4 days just isn't enough to add a decent amount of content and test it for bugs to ensure it does not crash on opening or later on even. Anyway so from now on you can expect an update every Friday afternoon/Evening with an update on patch notes. In addition our main characters are now all completed which means our artist will be beginning work on CG scenes for the game whilst backgrounds continue to be developed and added alongside the event development.