Full notes
Full Bauhaus Bonk update
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What changed
- Gameplay
- UI and audio
- Fixes
Bauhaus Bonk changes
Woop woop! The first week since the game's release has passed. We are still so very excited and happy to see that no more major issues have come up. So, by now, it's down to smaller visual glitches, quality of life improvements. All of us Spoons are so happy that y'all enjoy Bauhaus Bonk so much! 💕 We received amazing reviews (all positive so far 🤯) from players, as well as curators and also some press. The game is present on Twitch and Youtube and the Soundtrack is being listened to on all platforms, in short: we are over the moon! Thank you all, and keep bonkin'! 😊
Changelog
General:
Added a big fat category selector on the level end screen (hopefully clearly communicating the existence of all four leaderboard categories)
Re-arranged the gameplay settings a bit, so they are sorted by importance.
Added "Show Controls" screen, reachable via the options menu
Quality of Life:
Press G (or left trigger) to temporarily toggle the Ghost's visibility
Bugfixes:
Artisan, Perfectionist and Courier achievements now work as intended
Adjusted the descriptions of Prodigy and Perfectionist achievements
Visual win rotation bug fixed
Sometimes the game would lock/break when spamming "R" right before the goal
Adjusted “S+” grade requirement for level 24
All kinds of minor fixes
Known issues:
Camera lags far behind Walter or snaps to him way too fast (more reports and info from y'all is very welcome! 🔍)
The buttons for switching tabs (settings and leaderboard) are not yet displayed where they are most relevant
Source
Changelog.gg summarizes and formats this update. How we read updates.
