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Steam News10 July 20178y ago

Patch 1.07 is now live!

UPDATE We're holding onto this patch for a bit longer while we chase some gremlins. We hope to release it in the next couple of hours, but if not... check back tomorrow! Patch 1.

Full notes

Full Battlezone Gold Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition5 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
  • Fixes
addedPatch 1.07Added support for direct input controllers which should include the vast majority of flight stick, HOTAS controllers and older gamepads. Due to the sheer variability of these controllers, customising your controls is required before attempting to play. Note that direct input controllers aren’t currently supported in classic mode - apologies for the inconvenience but we wanted to get controller support for the main game to you as soon as possible .
changedPatch 1.07Further improvements to voice chat quality on Steam.
changedPatch 1.07Further improvements to jet pathfinding.
changedPatch 1.07Improved UI messaging when the player is dead/being revived to discourage unnecessary use of lives. We’re aware that new players aren’t always aware that campaign lives are shared and we’re hoping that this will help to discourage premature respawning .
fixedPatch 1.07Fixed a bug where artillery shells would sometimes split prematurely, causing them to spread more than intended.
changedPatch 1.07Tweaked artillery shell splitting. This change should make artillery hit the intended target more reliably. This, coupled with the above fix, should make the higher-level artillery weapons more viable .

Battlezone Gold Edition changes

addedAdded support for direct input controllers which should include the vast majority of flight stick, HOTAS controllers and older gamepads. Due to the sheer variability of these controllers, customising your controls is required before attempting to play. Note that direct input controllers aren’t currently supported in classic mode - apologies for the inconvenience but we wanted to get controller support for the main game to you as soon as possible .
changedFurther improvements to voice chat quality on Steam.
changedFurther improvements to jet pathfinding.
changedImproved UI messaging when the player is dead/being revived to discourage unnecessary use of lives. We’re aware that new players aren’t always aware that campaign lives are shared and we’re hoping that this will help to discourage premature respawning .
fixedFixed a bug where artillery shells would sometimes split prematurely, causing them to spread more than intended.

UPDATE

We're holding onto this patch for a bit longer while we chase some gremlins. We hope to release it in the next couple of hours, but if not... check back tomorrow!

Patch 1.07

  • Added support for direct input controllers which should include the vast majority of flight stick, HOTAS controllers and older gamepads. Due to the sheer variability of these controllers, customising your controls is required before attempting to play. Note that direct input controllers aren’t currently supported in classic mode - apologies for the inconvenience but we wanted to get controller support for the main game to you as soon as possible.

  • Further improvements to voice chat quality on Steam.

  • Further improvements to jet pathfinding.

  • Improved UI messaging when the player is dead/being revived to discourage unnecessary use of lives. We’re aware that new players aren’t always aware that campaign lives are shared and we’re hoping that this will help to discourage premature respawning.

  • Fixed a bug where artillery shells would sometimes split prematurely, causing them to spread more than intended.

  • Tweaked artillery shell splitting. This change should make artillery hit the intended target more reliably. This, coupled with the above fix, should make the higher-level artillery weapons more viable.

  • Fixed a bug where Steam achievement progress was not being updated.

A minor tweak sneaked into v1.06 hotfix 1 but didn’t make patch notes:

  • Increased time the respawn button must be held for while a player is being revived. This is intended to discourage players from respawning while they’re being revived.

Source

Steam News / 10 July 2017

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