Full notes
Full BattleStick 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Maps
- Gameplay
- Performance
- Balance
Ho-ho-ho Stickmen!
It's the most iconic time of the year, the time where family and friends gather together to celebrate and receive gifts.
Here, in BattleStick 2, we have planned two weeks of jolly-fun!
Stickmas 2020 kicks off TODAY 21st December - 5:00 PM (GMT+1) till 4th January - 5:00 PM (GMT+1). Here are all the things we've prepared!
New Christmas-based items
Stickman skins: Santa + Mr Gingerbread - Weapon skins: Iceball, Candy Sword + Fireworks Launcher - Headgear: Christmas Beanie
The above items are only buyable from 21st December till 4th January 2021. Purchasing would let you own them in your Armoury permanently!
Lobby redesigned into a Christmas theme
The game's Lobby will be temporarily redesigned to feature Christmas-themed items.
All maps redesigned into a Christmas theme
The game's maps will be temporarily redesigned to feature Christmas-themed items, such as trees, snow, presents, and candy canes!
20% discount on all items
All stickman skins, weapons (excl. weapon skins), throwables (excl. stacks), and headgear prices will be at 20% OFF!
Once again, please note that this discount doesn't apply for weapon skins and throwables' stacks!
Battle of Santa mode
We also got some Santa action for you. You will be able to play in a brand new Battle of Santa mode in which you either protect Santa, or be his killer! Both teams (Santa's Protectors + Evil Elves) are controlled by real players. Here is everything you need to know about the mode!
There are two teams: Santa's Protectors and Evil Elves, with a maximum of 6 players per team.
Santa's Protectors have Mr Gingerbread, Iceball, any throwable and headgear equipped, whilst Evil Elves have Dark Elf with any weapon, throwable and headgear equipped — your current stickman skin will be temporarily replaced when joining the battle, even if you don't own the skin.
The goal for the Santa's Protectors team is to protect Santa by not letting him die for 10 minutes in order to win the battle, whilst the goal for the Evil Elves team is to kill Santa before 10 minutes pass.
Warm-Up Timer of 60 seconds; for as many players to join.
1 random player will turn into Santa.
If Santa is killed, Evil Elves win the battle — otherwise, Santa's Protectors win after 10 minutes of protecting Santa!
NOTES: - You can't change equipment. - If all Santa's Protectors leave the battle, then the Evil Elves team automatically wins! - If all Evil Elves leave the battle, then the Santa's Protectors team automatically wins!
...Even MORE!
Our instincts want us to have more, so we know many of you are eager to buy as many items as possible in a short period of time, so during the last 24 hours of the celebrations (between 3rd and 4th January), you will experience Triple XP and Triple Battle Fund — meaning you will earn 9 coins and 90XP instead of 6 coins and 30XP per kill!
Lastly, we released some non-Christmas content and improvements, which can be found in the changelog! But we will go into detail about the new Battle Fund system!
Reworked Battle Fund
Battle Fund has been reworked, with the introduction of a new system; where the number of coins generated over the course of a battle is given to all participants depending on the player's performance in that battle. The fund is given based on a player's kills — you now earn 3 coins per kill.
Previously the coins were distributed proportionally to all players at the end of each battle. We hope this new system will balance the earning of coins!
- Added new stickman skins : Mr Gingerbread + Santa - Added new weapon skins : Iceball + Candy Sword + Fireworks Launcher - Added new weapon : Daggers - Added new headgear : Christmas Beanie - Added new game mode : Battle of Santa - Added 20% discount on all items in the Armoury (excluding throwables' stacks) - Added Triple XP + Triple Battle Fund (available 3rd January 2021) - Redesigned all maps into a Christmas Theme - Redesigned Lobby into a Christmas Theme - Redesigned Ice Plains map - Reworked Battle Fund : coins generated over the course of a battle are now given to all participants depending on the player's performance in that battle - you earn 3 coins per kill, where previously the coins were distributed proportionally to all players at the end of each battle - Reworked Free-For-All (FFA) : decreased coins rewarding for Victory from 32 to 22, Draw from 21 to 15, Defeat from 17 to 12 - Reworked Conquer Points (CP) : decreased coins rewarding for Victory from 60 to 42, Draw from 40 to 28, Defeat from 32 to 22 - Reworked leveling up : you now earn diamonds instead of coins when leveling up - Reworked Headgear system : improved headgear items' positioning - Reworked Stone : decreased cooldown from 1.5s to 1s + increased damage inflicted from 75 to 85 - Reworked Javelin : decreased damage inflicted from 275 to 250 - Reworked Wizard Hat : increased health debuff from -25HP to -50HP + decreased chance to heal from 25% to 20%
See you on the battlefield!
Source
Changelog.gg summarizes and formats this update. How we read updates.
