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Steam News12 January 20265mo ago

Set Sail for the First BattleSail Playtest

First Public Playtest is LIVE! 🚢💥 This is our first external public playtest of Battle Sail. All core mechanics are functional; visuals are still WIP (not final). What we need from you Find bugs — as many as possible!

In this update5

Full notes

Full BattleSail update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Events
changedWhat we need from youShare ideas for visual polish, gameplay tweaks, and feature additions.
changedTurn-based strategy with two pillars:Hideout meta — spend rewards on better gear, unlock bigger ships, and upgrades.

BattleSail changes

changedShare ideas for visual polish, gameplay tweaks, and feature additions.
changedHideout meta — spend rewards on better gear, unlock bigger ships, and upgrades.

First Public Playtest is LIVE! 🚢💥

This is our first external public playtest of Battle Sail. All core mechanics are functional; visuals are still WIP (not final).

What we need from you

  • Find bugs — as many as possible!

  • Share ideas for visual polish, gameplay tweaks, and feature additions.

What the game is

Turn-based strategy with two pillars:

  1. Tactical battles — complete objectives to win.

  2. Hideout meta — spend rewards on better gear, unlock bigger ships, and upgrades.

No tutorial (on purpose)

Controls and loops are simple. Two quick tips:

  • Skip sinking animation: click the mouse wheel.

  • Cancel a Move: right-click.

What’s in this build

  • Campaign slice: part of the first campaign with 14 levels.

  • Quick Modes: Arena and Puzzle.

Thanks for playing — your feedback now will shape the launch version. 🙏 If you enjoy it, please Wishlist to support the project!

And don’t forget to join our Discord if you want to help shape and improve the game with us!

Source

Steam News / 12 January 2026

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