Full notes
Full Battles of the Ancient World update
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What changed
4 fixes0 additions4 changes0 removals
- Gameplay
- UI and audio
changedChange: Improved A.I. opponent.
changedChange: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
changedChange: Reduced the size of some background images.
changedChange: Improved repsponsiveness of some text based buttons.
fixedFix: An issue that some countries flags and related images did not appear.
fixedFix: An issue with the image scaling of SD images.
Battles of the Ancient World changes
changedChange: Improved A.I. opponent.
changedChange: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
changedChange: Reduced the size of some background images.
changedChange: Improved repsponsiveness of some text based buttons.
fixedFix: An issue that some countries flags and related images did not appear.
- ChangeImproved A.I. opponent.
- ChangeImproved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
- ChangeReduced the size of some background images.
- ChangeImproved repsponsiveness of some text based buttons.
Fix: An issue that some countries flags and related images did not appear.
Fix: An issue with the image scaling of SD images.
Fix: Some screen layout issues.
Fix: Some projectile animations not displaying.Fix: Incorrect fonts showing for some button text.
Source
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