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Steam News18 September 20214y ago

Battles of the Ancient World v3.0.1 Update

Change: Improved A.I. opponent. Change: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated. Change: Reduced the size of some background images.

Full notes

Full Battles of the Ancient World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions4 changes0 removals
  • Gameplay
  • UI and audio
changedChange: Improved A.I. opponent.
changedChange: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
changedChange: Reduced the size of some background images.
changedChange: Improved repsponsiveness of some text based buttons.
fixedFix: An issue that some countries flags and related images did not appear.
fixedFix: An issue with the image scaling of SD images.

Battles of the Ancient World changes

changedChange: Improved A.I. opponent.
changedChange: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
changedChange: Reduced the size of some background images.
changedChange: Improved repsponsiveness of some text based buttons.
fixedFix: An issue that some countries flags and related images did not appear.
  • ChangeImproved A.I. opponent.
  • ChangeImproved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
  • ChangeReduced the size of some background images.
  • ChangeImproved repsponsiveness of some text based buttons.
  • Fix: An issue that some countries flags and related images did not appear.

  • Fix: An issue with the image scaling of SD images.

  • Fix: Some screen layout issues.

  • Fix: Some projectile animations not displaying.Fix: Incorrect fonts showing for some button text.

Source

Steam News / 18 September 2021

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