Full notes
Full BattleRush 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
BattleRush 2 changes
Fixed critical bugs (fast prone move, loot errors) - New animations (SVT, G43, AVT) - Fixed animations (Kar98, Mosina) - Fixed recoil - Fixed destroy system (physic) - Added blood decals - Fixed vehicles, turrels - Fixed tower, sawmill, PTOR (triggers) - Rebalanced crafting walls, dots (more hitpoints, more price) - Added new decals - Rebalanced Anti-Tank riflemans (damage) - Fixed capture points (on cars, tanks) - Fixed GUI, HUD
Source
Changelog.gg summarizes and formats this update. How we read updates.
