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Steam News30 November 20187y ago

Global Update #0.5.0

Fixed critical bugs (fast prone move, loot errors) - New animations (SVT, G43, AVT) - Fixed animations (Kar98, Mosina) - Fixed recoil - Fixed destroy system (physic) - Added blood decals - Fixed vehicles, turrels - Fixe

Full notes

Full BattleRush 2 update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedFixed critical bugs (fast prone move, loot errors) - New animations (SVT, G43, AVT) - Fixed animations (Kar98, Mosina) - Fixed recoil - Fixed destroy system (physic) - Added blood decals - Fixed vehicles, turrels - Fixed tower, sawmill, PTOR (triggers) - Rebalanced crafting walls, dots (more hitpoints, more price) - Added new decals - Rebalanced Anti-Tank riflemans (damage) - Fixed capture points (on cars, tanks) - Fixed GUI, HUD

BattleRush 2 changes

fixedFixed critical bugs (fast prone move, loot errors) - New animations (SVT, G43, AVT) - Fixed animations (Kar98, Mosina) - Fixed recoil - Fixed destroy system (physic) - Added blood decals - Fixed vehicles, turrels - Fixed tower, sawmill, PTOR (triggers) - Rebalanced crafting walls, dots (more hitpoints, more price) - Added new decals - Rebalanced Anti-Tank riflemans (damage) - Fixed capture points (on cars, tanks) - Fixed GUI, HUD
  • Fixed critical bugs (fast prone move, loot errors) - New animations (SVT, G43, AVT) - Fixed animations (Kar98, Mosina) - Fixed recoil - Fixed destroy system (physic) - Added blood decals - Fixed vehicles, turrels - Fixed tower, sawmill, PTOR (triggers) - Rebalanced crafting walls, dots (more hitpoints, more price) - Added new decals - Rebalanced Anti-Tank riflemans (damage) - Fixed capture points (on cars, tanks) - Fixed GUI, HUD

Source

Steam News / 30 November 2018

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