Full notes
Full Battlerite update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Battlerite changes
Watch the Farbane Gameplay Video Melee. Ranged Weapons. Fangs and Sorcery.
Much like Battlerite, V Rising uses super-responsive WASD movement combined with a layer of tracking and aiming attacks, for players to feel truly in control of their combat experience.
This video offers a first look at a PVP encounter with two other players in a fight over resources in the Farbane Woods region.
From Heroes to Hordes Battlerite focused on developing a tight roster of unique characters. On the other hand, V Rising switches to modular character creation and an ever-expanding variety of enemies. This change requires a significant switch-up in the content pipeline for the art team. For this blog, we delve a little bit into one of the many hard-working developers and their place in this process, putting in the leg work to get V Rising into your pointy claws.
Source
Changelog.gg summarizes and formats this update. How we read updates.
