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Steam News20 December 20256mo ago

Implementing Leg Kick Gameplay Mechanics

I’ve been working on leg kick gameplay mechanics and environmental interactions. You can use kicks not just as a simple attack, but as a tool to control the battlefield: Enemies can be kicked onto spikes, into fires, an

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Full Battlemage Ascension update

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What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Maps
changedI’ve been working on leg kick gameplay mechanics and environmental interactions.
changedYou can use kicks not just as a simple attack, but as a tool to control the battlefield:
changedMore improvements are coming as I continue refining combat feel, reactions, and level interactions.

I’ve been working on leg kick gameplay mechanics and environmental interactions.

You can use kicks not just as a simple attack, but as a tool to control the battlefield:

  • Enemies can be kicked onto spikes, into fires, and straight into environmental traps

  • Barrels and crates are fully physical — you can kick them into enemies and break them apart

  • Positioning matters: a well-timed kick can be deadlier than a sword swing

The goal is to make combat feel physical, fun, and creative.

More improvements are coming as I continue refining combat feel, reactions, and level interactions.

Source

Steam News / 20 December 2025

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