Full notes
Full BattleGroupVR2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
v0.193
Fixes: - Fixed salvage ship blueprint not being discovered - Fixed asteroid clearing at important locations - Fixed radio notifications for new contacts and identified ships - Fixed holo map recentering behavior for distant compressed targets
Improvements:
- Enabled mipmap streaming
- Reduced largest texture sizes
Reduced game size from 15GB to 7.5GB and lowered VRAM usage
Known Issues: - In open world multiplayer, if the host is already in-game and a player joins late, the host’s first ship in the fleet may appear not to move for the joining player
Source
Changelog.gg summarizes and formats this update. How we read updates.
