HomeGamesUpdatesPricingMethodology
Steam News7 November 20258mo ago

BattleGroupVR2 : EARLY ACCESS LAUNCH — LIVE TODAY

🚀Fleet Deployment Commencing Commanders! The hangar doors are open. BattleGroupVR2 is officially in Early Access.

In this update5

Full notes

Full BattleGroupVR2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
  • Balance
changed🚀Fleet Deployment CommencingVoice Commands (experimental): issue orders verbally.
addedNew Conquest MissionsAdded a mission type to reduce unrest in troubled sectors.
addedNew Conquest MissionsAdded a pirate-hunting mission — track down raiders and clean up local space.
addedNew Conquest MissionsAdded a supply delivery mission between stations to support friendly factions.
addedGameplay & SystemsAdded a Global News feed showing everyone’s contributions across the map.
changedGameplay & SystemsSplit Texture Quality into its own graphics setting for finer performance control.

BattleGroupVR2 changes

changedVoice Commands (experimental): issue orders verbally.
addedAdded a mission type to reduce unrest in troubled sectors.
addedAdded a pirate-hunting mission — track down raiders and clean up local space.
addedAdded a supply delivery mission between stations to support friendly factions.
addedAdded a Global News feed showing everyone’s contributions across the map.

🚀Fleet Deployment Commencing

Commanders! The hangar doors are open. BattleGroupVR2 is officially in Early Access. It’s been a wild ride getting here, but now it’s your turn to take the helm and help shape where this project goes next.

This first build has many of the core systems up and running — enough to really get a feel for how the game plays day-to-day. You can explore, fight, command fleets, get ejected into space... Here’s what’s in right now:

Current build includes:

  • Open World (foundations): free-roam sectors with encounters, salvage, and exploration loops. More story missions and side quests to come.

  • Gauntlet Mode: endurance combat runs with escalating threats and score chasing.

  • Conquest (first pass): sectors, unrest, and faction control — more in-depth community interactions coming soon.

  • Endless Mode: survive as long as you can against escalating waves of enemies — no breaks, no mercy. Top scores make the leaderboard for all to envy.

  • Missions and Ships: a variety of scenarios and ship classes to test your tactics and builds.

  • Voice Commands (experimental): issue orders verbally.

If you want to see what’s coming next, check out the roadmap post here:

view

Patch Notes – Early Access Launch Update

New Conquest Missions

  • Added a mission type to reduce unrest in troubled sectors.

  • Added a pirate-hunting mission — track down raiders and clean up local space.

  • Added a supply delivery mission between stations to support friendly factions.

Gameplay & Systems

  • Added a Global News feed showing everyone’s contributions across the map.

  • Split Texture Quality into its own graphics setting for finer performance control.

  • Built the infrastructure for daily map updates — unrest, sector ownership, and income will now update dynamically.

  • All ships now have holomap contact markers, making it easier to spot your fleet and enemies without hunting around.

❤️ Thank you for your support!

Early Access is a big step for me, and I’d love your help making it better. BattleGroupVR2 is 15% off right now for launch week, so if you’ve been on the fence, grab it and join the Discord to tell me what’s working (and what’s not).

💬Please leave a review when you get a chance!

Reviews on Steam also make a huge difference for visibility — even a few words go a long way. Appreciate the support as always. Thanks for playing, and I’ll see you out there on the bridge! 🖖

Source

Steam News / 7 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.