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Steam News26 April 20197y ago

Patch 4 Hotfix

Patch 4 Hotfix Thanks to your excellent feedback, we’re releasing a hotfix with some bug fixes and balancing tweaks for competitive Season 2!

Full notes

Full Battlefleet Gothic: Armada 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes2 additions17 changes3 removals
  • Events
  • Fixes
  • Security
  • Balance
  • UI and audio
  • Gameplay
fixedPatch 4 HotfixThanks to your excellent feedback, we’re releasing a hotfix with some bug fixes and balancing tweaks for competitive Season 2!
fixedCampaign FixesFixed an issue with Necron troop regeneration
fixedCampaign FixesFixed the Pyramidal Reconstruction skill for Necron leaders, not being one anymore (That was not replaced by another one)
fixedCampaign FixesFixed an issue in the Tyranid campaign with the repair rate bonus in the Cadia sector
fixedBattle FixesFixed an exploit allowing the use of 1v1 fleets in 2v2 for the guest
fixedBattle FixesFixed psychic scream inflicting morale damage to the guest’s own ships
Ork Traktor Kannon cooldown40seconds45secondsOrk Traktor Kannon cooldown increased, nerfOrk Shokk-Attack Mega Kannon assault action43Ork Shokk-Attack Mega Kannon assault action decreased, nerfIt shoots 5 times instead of 3 Dispersion speed200260It shoots 5 times instead of 3 Dispersion speed increased, buffNecron Escort and Light cruiser HP regen0.350.5Necron Escort and Light cruiser HP regen increased, buff

Patch 4 Hotfix

Thanks to your excellent feedback, we’re releasing a hotfix with some bug fixes and balancing tweaks for competitive Season 2!

Change log

Campaign Fixes

  • Fixed an issue with Necron troop regeneration

  • Fixed the Pyramidal Reconstruction skill for Necron leaders, not being one anymore (That was not replaced by another one)

  • Fixed an issue in the Tyranid campaign with the repair rate bonus in the Cadia sector

Battle Fixes

  • Fixed an exploit allowing the use of 1v1 fleets in 2v2 for the guest

  • Fixed psychic scream inflicting morale damage to the guest’s own ships

  • Fixed fleet name display not working properly when switching from skirmish to ranked in the battle menu

  • Fixed the control menu not working as intended when a key binding was assigned to two elements at the same time

  • Fixed game ending without a vote when a player refuses to capitulate in the pop-up vote and then capitulates by themself

  • The Vengeful Spirit now has the proper torpedoes

  • The Blackstone Fortress no longer has the wrong tooltip for burn retro

  • Fixed localisation key for the skill Wrecking Biomorph Ball

  • The seasonal rewards portraits no longer reset when leaving the battle menu

  • Fixed some sub-faction specific upgrades not being locked properly in the deployment phase

Balancing Changes Orks

  • Rotation Speed Bonus of the "Red Wunz Go Fasta!" Ork upgrade has been reduced from 5° per second to 2° per second.

  • Ork Traktor Kannon cooldown has been raised from 40 seconds to 45 seconds

  • Ork Shokk-Attack Mega Kannon assault action has been reduced from 4 to 3.

  • Ork Nova Kannon has been heavily modified:

    • It shoots 5 times instead of 3

    • Dispersion speed has been increased from 200 to 260 units per second

    • Its damage has been increased from 50 to 125 minimum damages, and 100 to 250 maximum damage

Necron

  • Necron Escort and Light cruiser HP regen increased from 0.35 to 0.5

  • Necron Battle Cruiser HP regen increased from 0.75 to 1

  • Necron Grand Cruiser HP regen increased from 1 to 1.25

  • Necron Battleship HP regen increased from 1 to 1.5

  • Necron Pyramidal reconstruction is no longer tied to the deck

  • Necron Sekhem Light Cruiser cost has been increased from 140 to 151

  • Necron Scourge Grand Cruiser cost has been decreased from 402 to 380

T’au

  • T’au Ion Cannon Coaxial damage has been increased from 4 to 6

  • T’au Escort Nicassar cost has been decreased from 59 points to 45

  • T’au Escort Messenger cost has been decreased from 32 points to 27

  • T’au Merchant Cruiser Larshi Vashya cost has been increased from 185 points to 200

  • T’au Merchant Cruiser Larshi Tolku cost has been increased from 182 points to 210

Chaos

  • Siren Cannon upgrade morale damages have been increased from 2 to 3

  • The Blackstone Fortress in the massive fleet mode, using separate balancing values from the campaign’s version, now deals Damage upgraded from 160 to 800

Adeptus Mechanicus

  • Ark Mechanicus no longer has low maneuverability (can now use high energy turn), without cost augmentation

Source

Steam News / 26 April 2019

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