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Steam News25 May 20188y ago

0.2.1805.25 Module drag and drop in ship editor

A small update with 2 features: Easier ship editing by simply dragging to move or duplicate modules in ship editor, ship motion traces test in debug overlay.

In this update1

Full notes

Full Battlefleet Engineer update

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What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Performance
changedSimple demonstration videoSelected modules can be moved at once by dragging them to desired location and dropping.
changedSimple demonstration videoCore and thruster modules can be moved by dragging as well.
changedShip motion tracesImplemented a simple test of tracing ship movement semi-persistently in debug overlay. It looks quite neat so I thought it worth mentioning. I might later make a proper implementation with better performance and visuals as a battle overlay.

Battlefleet Engineer changes

changedSelected modules can be moved at once by dragging them to desired location and dropping.
changedCore and thruster modules can be moved by dragging as well.
changedImplemented a simple test of tracing ship movement semi-persistently in debug overlay. It looks quite neat so I thought it worth mentioning. I might later make a proper implementation with better performance and visuals as a battle overlay.

A small update with 2 features: Easier ship editing by simply dragging to move or duplicate modules in ship editor, ship motion traces test in debug overlay.

Module dragging

Simple demonstration video

  • Selected modules can be moved at once by dragging them to desired location and dropping.

  • Selected modules can be duplicated by dragging and holding left ctrl when releasing the drag.

  • Modules can be dragged to disconnected positions, but the ship has to be in one piece to exit editing.

  • Note: Active origin (core) module can't be replaced or deleted by dragging other modules over it.

  • Core and thruster modules can be moved by dragging as well.

Ship motion traces

Implemented a simple test of tracing ship movement semi-persistently in debug overlay. It looks quite neat so I thought it worth mentioning. I might later make a proper implementation with better performance and visuals as a battle overlay.

Source

Steam News / 25 May 2018

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