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Steam News12 May 20251y ago

Update: Battlecaster 1.10.1

Gameplay - Gem Orbs now empower one random gem at a time, but regenerate 3x faster. (This change is to reduce the all-or-nothing feel of Gems).

Full notes

Full Battlecaster update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
changedGameplay - Gem Orbs now empower one random gem at a time, but regenerate 3x faster. (This change is to reduce the all-or-nothing feel of Gems).
changedBalance - Enemy AI now becomes more aggressive with wave progression (generating more attack tokens as waves increases) - Enemies near the edge of the ring will now reposition more frequently.
addedMiscellanious - All attacks now have slight damage variance. - Added ability information to gem tooltips.
fixedFX - Fixed visual glitches on some enemy weapon trails. - Fixed a visual glitch on the Lightning Staff attacks. - Improvements to enemy eye dissvoling
changedAudio - Reduced volume on various UI sound effects.
fixedBug Fixes - Fixed Green Gem visuals not appearing. - Fixed Green Gem movement sometimes getting blocked. - Fixed a bug where dead enemies could still trigger blood explosions at the end of Abyss waves. - Fixed some dissolve effects

Battlecaster changes

changedGameplay - Gem Orbs now empower one random gem at a time, but regenerate 3x faster. (This change is to reduce the all-or-nothing feel of Gems).
changedBalance - Enemy AI now becomes more aggressive with wave progression (generating more attack tokens as waves increases) - Enemies near the edge of the ring will now reposition more frequently.
addedMiscellanious - All attacks now have slight damage variance. - Added ability information to gem tooltips.
fixedFX - Fixed visual glitches on some enemy weapon trails. - Fixed a visual glitch on the Lightning Staff attacks. - Improvements to enemy eye dissvoling
changedAudio - Reduced volume on various UI sound effects.

Gameplay - Gem Orbs now empower one random gem at a time, but regenerate 3x faster. (This change is to reduce the all-or-nothing feel of Gems).

Balance - Enemy AI now becomes more aggressive with wave progression (generating more attack tokens as waves increases) - Enemies near the edge of the ring will now reposition more frequently.

Miscellanious - All attacks now have slight damage variance. - Added ability information to gem tooltips.

FX - Fixed visual glitches on some enemy weapon trails. - Fixed a visual glitch on the Lightning Staff attacks. - Improvements to enemy eye dissvoling

Audio - Reduced volume on various UI sound effects.

Bug Fixes - Fixed Green Gem visuals not appearing. - Fixed Green Gem movement sometimes getting blocked. - Fixed a bug where dead enemies could still trigger blood explosions at the end of Abyss waves. - Fixed some dissolve effects

Source

Steam News / 12 May 2025

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