What changed
2 fixes1 addition3 changes0 removals
- Gameplay
- Balance
- UI and audio
changedGameplay - Gem Orbs now empower one random gem at a time, but regenerate 3x faster. (This change is to reduce the all-or-nothing feel of Gems).
changedBalance - Enemy AI now becomes more aggressive with wave progression (generating more attack tokens as waves increases) - Enemies near the edge of the ring will now reposition more frequently.
addedMiscellanious - All attacks now have slight damage variance. - Added ability information to gem tooltips.
fixedFX - Fixed visual glitches on some enemy weapon trails. - Fixed a visual glitch on the Lightning Staff attacks. - Improvements to enemy eye dissvoling
changedAudio - Reduced volume on various UI sound effects.
fixedBug Fixes - Fixed Green Gem visuals not appearing. - Fixed Green Gem movement sometimes getting blocked. - Fixed a bug where dead enemies could still trigger blood explosions at the end of Abyss waves. - Fixed some dissolve effects
Battlecaster changes
changedGameplay - Gem Orbs now empower one random gem at a time, but regenerate 3x faster. (This change is to reduce the all-or-nothing feel of Gems).
changedBalance - Enemy AI now becomes more aggressive with wave progression (generating more attack tokens as waves increases) - Enemies near the edge of the ring will now reposition more frequently.
addedMiscellanious - All attacks now have slight damage variance. - Added ability information to gem tooltips.
fixedFX - Fixed visual glitches on some enemy weapon trails. - Fixed a visual glitch on the Lightning Staff attacks. - Improvements to enemy eye dissvoling
changedAudio - Reduced volume on various UI sound effects.
Gameplay - Gem Orbs now empower one random gem at a time, but regenerate 3x faster. (This change is to reduce the all-or-nothing feel of Gems).
Balance - Enemy AI now becomes more aggressive with wave progression (generating more attack tokens as waves increases) - Enemies near the edge of the ring will now reposition more frequently.
Miscellanious - All attacks now have slight damage variance. - Added ability information to gem tooltips.
FX - Fixed visual glitches on some enemy weapon trails. - Fixed a visual glitch on the Lightning Staff attacks. - Improvements to enemy eye dissvoling
Audio - Reduced volume on various UI sound effects.
Bug Fixes - Fixed Green Gem visuals not appearing. - Fixed Green Gem movement sometimes getting blocked. - Fixed a bug where dead enemies could still trigger blood explosions at the end of Abyss waves. - Fixed some dissolve effects