Full notes
Full 战地指挥官/Battleboom update
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What changed
- Maps
- Balance
- Gameplay
- Events
战地指挥官/Battleboom changes
The field commander will officially launch the preemptive experience [/ b] at 10 a.m. on October 20, Beijing time. During the preemptive experience, you are also welcome to actively participate in the contents of the game and put forward your shame suggestions and bug feedback;
Why use the preemptive experience mode?
We hope you can experience the main content of field commander first. At the same time, we believe that using the mode of preemptive experience can better communicate with you positively
Interact, collect everyone's opinions, and constantly improve and repair the game to make your experience better.
For the problems and imperfections that may exist in the game, I sincerely hope you can give more patience and tolerance. We will make every effort to optimize and improve. Thank you for your support!
How long does the preemptive experience of this game last?
We will end the preemptive experience after the game tends to be perfect. Before that, we will not set a clear end time point because we want to give players better experience
Game experience, so at the current stage, we will continue to optimize and maintain the state of preemptive experience.
How much is the difference between the planned full version and the preemptive experience version?
-The full version will provide an updated and smooth version of the game to reduce the chance of problems
-Richer gift packs and activities
-Add additional combat units
-Expand the interesting content of the campaign
What is the current situation of the preemptive experience version?
In the current preemptive experience version, we provide a complete content of campaigns, activity playing methods and player battles, mainly including:
-Five categories, more than 100 different combat units
-Ever changing formation combination
-More than 90 campaign PVE levels
-Resident 1v1 and 2v2 player competitive mode
-Legion research and treasure chest play
-Encounter mode, duel, gold challenge and other interesting play content
Will the price of the game be different during and after the preemptive experience?
We plan to provide pricing after the preemptive experience, so now you can enjoy the low price and experience the change and improvement process of the game at different stages.
How do you plan to involve the player community in the development process?
We will improve and optimize the game by following up the problems and suggestions put forward by players in the community, so that every player who likes the game can participate in the evolution of the game. You can also give feedback on suggestions and problems through the official QQ group and other platforms.
Battleboom Studio
Source
Changelog.gg summarizes and formats this update. How we read updates.
