What changed
1 fix4 additions1 change0 removals
- Balance
- UI and audio
- Gameplay
- Store
- Fixes
changedEagles faction: 1. Combat medic - equipped with a pistol and a powerful heal 2. Marksman - equipped with a deadly rifle and claymores to hold his ground 3. Demolitionist - equipped with a pdw and an rpg to incinerate your enemies 4. Officer - equipped with a submachine gun and a rallying ability to heal and empower your allies 5. Grenadier - equipped with an automatic rifle with a grenade launcher attachment. Stun enemies with concussion grenades or blow them away with high explosive grenades. 6. Gunner - equipped with a hard hitting, hard to control light machine gun. 7. Commando - equipped with a fast firing automatic rifle and a suite of abilities to single handedly turn the tide of battle. Use her armor up ability to gain armor and the cost of speed. She also has c4 to deal high damage to single targets. Use her ultimate ability to decimate your foes with a drone.
addedNew Battlefields: 1. Crashdown - new large battlefield centered around a downed dropship in the desert 2. Shipyard - new high octane battlefield set in a shipyard, this compact map keeps the action intense QoL Improvements: • Simplified melee controls block is now right mouse button and E is wide attack hold E is heavy attack • Updated the balancing of Skirmish and Battle and extended the match durations • Updated rifle animations • Added zombies to the simulation mode
addedCommand Posts: • Added visible boundaries to command points • Command points now show an icon above them so it is easier to find them • Command points can now be contested allowing either team to spawn as long as they control at least 25%
addedStore: • Added a new Unit Store to buy new characters - starting with some of the zombies
addedZombies: • Added many new abilities to the zombies mode • Added a weapon wheel to the zombies mode, now you can press 1 to switch to your next weapon or hold 1 to select your weapon from the wheel • You can now also use the scroll wheel to switch weapons in zombies mode as well • You can now press F to buy 25% ammo from ammo crates or hold F to buy 100% • Sprinting does not use stamina anymore and is unlimited, but you will not be able to shoot while sprinting and can only sprint straight forward • Added icons for all upgrades • Updated various HUDs and Menus
fixedBig fixes: • Fixed ammo crates not working for guns • Fixed sometimes not being able to move after falling • Fixed units being able to shoot while being knocked down or stunned
Battle Jacked changes
changedEagles faction: 1. Combat medic - equipped with a pistol and a powerful heal 2. Marksman - equipped with a deadly rifle and claymores to hold his ground 3. Demolitionist - equipped with a pdw and an rpg to incinerate your enemies 4. Officer - equipped with a submachine gun and a rallying ability to heal and empower your allies 5. Grenadier - equipped with an automatic rifle with a grenade launcher attachment. Stun enemies with concussion grenades or blow them away with high explosive grenades. 6. Gunner - equipped with a hard hitting, hard to control light machine gun. 7. Commando - equipped with a fast firing automatic rifle and a suite of abilities to single handedly turn the tide of battle. Use her armor up ability to gain armor and the cost of speed. She also has c4 to deal high damage to single targets. Use her ultimate ability to decimate your foes with a drone.
addedNew Battlefields: 1. Crashdown - new large battlefield centered around a downed dropship in the desert 2. Shipyard - new high octane battlefield set in a shipyard, this compact map keeps the action intense QoL Improvements: • Simplified melee controls block is now right mouse button and E is wide attack hold E is heavy attack • Updated the balancing of Skirmish and Battle and extended the match durations • Updated rifle animations • Added zombies to the simulation mode
addedCommand Posts: • Added visible boundaries to command points • Command points now show an icon above them so it is easier to find them • Command points can now be contested allowing either team to spawn as long as they control at least 25%
addedStore: • Added a new Unit Store to buy new characters - starting with some of the zombies
addedZombies: • Added many new abilities to the zombies mode • Added a weapon wheel to the zombies mode, now you can press 1 to switch to your next weapon or hold 1 to select your weapon from the wheel • You can now also use the scroll wheel to switch weapons in zombies mode as well • You can now press F to buy 25% ammo from ammo crates or hold F to buy 100% • Sprinting does not use stamina anymore and is unlimited, but you will not be able to shoot while sprinting and can only sprint straight forward • Added icons for all upgrades • Updated various HUDs and Menus
Eagles faction:
- Combat medic - equipped with a pistol and a powerful heal
- Marksman - equipped with a deadly rifle and claymores to hold his ground
- Demolitionist - equipped with a pdw and an rpg to incinerate your enemies
- Officer - equipped with a submachine gun and a rallying ability to heal and empower your allies
- Grenadier - equipped with an automatic rifle with a grenade launcher attachment. Stun enemies with concussion grenades or blow them away with high explosive grenades.
- Gunner - equipped with a hard hitting, hard to control light machine gun.
- Commando - equipped with a fast firing automatic rifle and a suite of abilities to single handedly turn the tide of battle. Use her armor up ability to gain armor and the cost of speed. She also has c4 to deal high damage to single targets. Use her ultimate ability to decimate your foes with a drone.
New Battlefields:
- Crashdown - new large battlefield centered around a downed dropship in the desert
- Shipyard - new high octane battlefield set in a shipyard, this compact map keeps the action intense QoL Improvements: • Simplified melee controls block is now right mouse button and E is wide attack hold E is heavy attack • Updated the balancing of Skirmish and Battle and extended the match durations • Updated rifle animations • Added zombies to the simulation mode
Command Posts: • Added visible boundaries to command points • Command points now show an icon above them so it is easier to find them • Command points can now be contested allowing either team to spawn as long as they control at least 25%
Store: • Added a new Unit Store to buy new characters - starting with some of the zombies
Zombies: • Added many new abilities to the zombies mode • Added a weapon wheel to the zombies mode, now you can press 1 to switch to your next weapon or hold 1 to select your weapon from the wheel • You can now also use the scroll wheel to switch weapons in zombies mode as well • You can now press F to buy 25% ammo from ammo crates or hold F to buy 100% • Sprinting does not use stamina anymore and is unlimited, but you will not be able to shoot while sprinting and can only sprint straight forward • Added icons for all upgrades • Updated various HUDs and Menus
Big fixes: • Fixed ammo crates not working for guns • Fixed sometimes not being able to move after falling • Fixed units being able to shoot while being knocked down or stunned