Full notes
Full Battle Grid update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Perks
Grid Upgrade Trees have been split out, and are now perks.
There is no longer a choice when choosing a perk, you can only upgrade it.
Increased perk choices from 4->5.
Receive a perk every 4 levels.
Nests
Nest bosses no longer drop perks.
Nest bosses now drop a supply drop.
A supply drop rolls 4 choices of random mechs or weapons, each choice has a chance to be a:
Mech upgrade (30%)
Weapon upgrade (30%)
Mech synergy upgrade (20%)
Weapon synergy upgrade (20%)
New weapon
A new Harvest Guild Arms weapon has been added: The Extractor.
Balance changes
All level 1 perks now increase existing stats, instead of adding.
Weapons buffed: Oil Trap, Creeping Scythes, and The Eye.
Weapons nerfed
Naga Chaingun, Chaos Emitter, Apocco Launcher, Doomwheel, Oscillator Rifle, and Obliteration Ray.
Mech nerfed
Royal Harvester.
UI updates
Ordnance now shows a timer for team buffs.
Payment screens, damage leaderboard have an updated look.
New battery indicator to show when players will receive a perk.
Source
Changelog.gg summarizes and formats this update. How we read updates.
