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Steam News17 July 202627d ago

Version 0.5.7 Changes — Balance Patch

General Players in the same party can now defeat enemies in different areas without affecting their hunting points. A player’s current area is no longer displayed in the global player list.

In this update8

Full notes

Full Battle For Embolia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions9 changes5 removals
  • Gameplay
  • Server
  • Balance
  • Maps
  • Fixes
addedGeneralPlayers in the same party can now defeat enemies in different areas without affecting their hunting points.
removedGeneralA player’s current area is no longer displayed in the global player list.
addedGeneralDescriptions were added for the Golden Fish and Bait.
changedGeneralAll players can now appear in the global rankings. Previously, players needed more than 10 resets.
changedGeneralSeveral server performance improvements were implemented.
changedThe following auras now grant flat values:Critical Chance Aura.

Battle For Embolia changes

addedPlayers in the same party can now defeat enemies in different areas without affecting their hunting points.
removedA player’s current area is no longer displayed in the global player list.
addedDescriptions were added for the Golden Fish and Bait.
changedAll players can now appear in the global rankings. Previously, players needed more than 10 resets.
changedSeveral server performance improvements were implemented.

General

  • Players in the same party can now defeat enemies in different areas without affecting their hunting points.

  • A player’s current area is no longer displayed in the global player list.

  • Descriptions were added for the Golden Fish and Bait.

  • All players can now appear in the global rankings. Previously, players needed more than 10 resets.

  • Several server performance improvements were implemented.

Rifts — Auras

The following auras now grant flat values:

  • Critical Chance Aura.

  • Magic Critical Chance Aura.

  • Critical Power Aura.

  • Magic Critical Power Aura.

Defensive Balance

Players were able to reach extremely high defensive stats, making much of the game trivial.

To prevent this, all monster attacks and spells now have a minimum damage value.

PvP

  • PvP attacks now deal a minimum of 10% of the target player’s maximum health.

  • PvP attacks now deal a maximum of 35% of the target player’s maximum health.

  • Players no longer regenerate health while in PvP mode.

  • PvP feedback has been improved.

  • The Ninja’s Ultimate Technique, which grants invulnerability, no longer works in PvP.

Clans and Bosses

  • Uber Entry drops were removed from regular bosses.

  • Clan maps now use separate instances when multiple players are present.

Classes and Skills

  • The Zombie Warrior’s shield passive now also activates when evading an attack.

  • Block Chance no longer affects the Ninja’s area lightning damage passive.

  • Fixed an issue that prevented the following skills from activating correctly:

    • Strike of Fate.

    • Empty Ground.

    • Soul Vortex.

Bug Fixes

  • Fixed an issue that caused mana regeneration to be calculated incorrectly.

  • Fixed several party-related issues.

  • Fixed an issue in the marketplace that could leave items stuck in an intermediate state and cause them to disappear. All affected items have been released.

Source

Steam News / 17 July 2026

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