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Steam News27 June 20269d ago

Battle for Embolia - Update v0.5.0

Changes Mage dual-wield passive The passive that allows the mage to use dual weapons has been adjusted.

In this update2

Full notes

Full Battle For Embolia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions8 changes0 removals
  • Gameplay
  • Balance
  • Server
  • Events
changedChangesThe passive that allows the mage to use dual weapons has been adjusted.
changedChangesWhen using this passive, the following stats are now reduced to 60% :
changedChangesFire Damage
changedChangesIce Damage
changedChangesLightning Damage
changedChangesAdditionally, if the player does not have this bonus unlocked and equips two weapons, with one of them being a two-handed weapon, their damage will be penalized and reduced to 1 .

Battle For Embolia changes

changedThe passive that allows the mage to use dual weapons has been adjusted.
changedWhen using this passive, the following stats are now reduced to 60% :
changedFire Damage
changedIce Damage
changedLightning Damage

Changes

Mage dual-wield passive

The passive that allows the mage to use dual weapons has been adjusted.

When using this passive, the following stats are now reduced to 60%:

  • Magic Attack

  • Physical Attack

  • Fire Damage

  • Ice Damage

  • Lightning Damage

Additionally, if the player does not have this bonus unlocked and equips two weapons, with one of them being a two-handed weapon, their damage will be penalized and reduced to 1.

Mining

Mining picks have been balanced.

Chat

Chat messages are now limited to 100 characters.

Server disconnection

When disconnecting from the server, your character will remain in the world for 30 seconds.

To log back into the game with the same account, you will need to wait 1 minute.

Fixes

  • Fixed an issue where killing many monsters at the same time could cause some rewards or counters to be registered multiple times.

Source

Steam News / 27 June 2026

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