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Steam News16 June 202613d ago

New Version Changes

Server and Performance The player limit in the city of Embolia is now 50 players per instance. Previously, it was unlimited. When the limit is reached, a new instance will be created automatically.

Full notes

Full Battle For Embolia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions6 changes0 removals
  • Server
  • UI and audio
  • Gameplay
changedServer and PerformanceThe player limit in the city of Embolia is now 50 players per instance . Previously, it was unlimited. When the limit is reached, a new instance will be created automatically.
addedServer and PerformanceThe player limit for the city and low-level areas can now be changed while the game is running, without requiring a server restart .
changedServer and PerformanceSeveral server performance improvements.
addedInterface and Quality of LifeAdded a button to hide Adorni passives.
addedInterface and Quality of LifeAdded cooldown text for each skill.
changedInterface and Quality of LifeReduced the quest completion sound volume by 70% .

Server and Performance

  • The player limit in the city of Embolia is now 50 players per instance. Previously, it was unlimited. When the limit is reached, a new instance will be created automatically.

  • The player limit for the city and low-level areas can now be changed while the game is running, without requiring a server restart.

  • Several server performance improvements.

Interface and Quality of Life

  • Added a button to hide Adorni passives.

  • Added cooldown text for each skill.

  • Reduced the quest completion sound volume by 70%.

Gameplay

  • Buffs and auras that do not require a target can now be used inside the city of Embolia.

New Languages

The following new languages have been added:

  • French

  • Italian

  • Czech

Source

Steam News / 16 June 2026

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