In this update9
Full notes
Full Battle For Embolia update
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What changed
- Events
- Balance
- Gameplay
- Maps
- UI and audio
- Fixes
Battle For Embolia changes
Bosses
When bosses cast abilities with a yellow cast bar, they will no longer kill players who already left the event and are in the city of Embolia.
Bosses no longer glow when taking damage, since their large size made the effect visually distracting.
If the party leader leaves the boss area or teleports out of the event, the boss instance is automatically cancelled.
Ascendancies
The first Ascendancy now costs 500 D Crystals.
Ascendancy names have been changed and will no longer be troll names.
Zombie Warrior
Ice Lord
Colossus
Dark Mage
Pyromancer
Warlock
Ninja
Discipline Master
Assassin
Reset System
After resetting your character, you can now equip any item without level restrictions.
Resetting your character no longer unequips all currently equipped items.
Balance
The Area of Effect stat now has triple the value on items.
Maximum players per area in low-level zones reduced from 5 to 3.
Adorni Temple now costs more gold depending on the number of character resets.
Experience balance adjustments in the Clan Map.
Maps
New level 30 map: Sacred Temple.
Triangle Tunnels map has been expanded.
Interface (UI)
Added a close button to the window that appears when clicking a skill slot.
Fixes
Fixed an issue where characters could get stuck under the ground when entering Embolia for the first time.
Fixed a desync where the character appeared alive on the client but dead on the server, preventing gameplay.
Fixed inventory issues caused by leveling up or upgrading a skill.
Fixed a bug where Adorni passives could remain after resetting the temple if the character had a reset.
Fixed an issue where the target could randomly change during combat.
Added error messages when teleport fails, preventing infinite loading screens.
Fixed a bug where players could get stuck at the start of the Isabella boss encounter.
Mining now correctly grants materials when the mining bar completes.
Mining chunks no longer collide with the camera.
Source
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