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Steam News27 December 20256mo ago

🛠️ Update v0.3.1

💬 Chat Improvements Clicking outside the chat now stops typing. Chat options appear when hovering the mouse over the chat. When the mouse is over the chat, the entire chat becomes highlighted for better visibility.

In this update6

Full notes

Full Battle For Embolia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes6 additions15 changes9 removals
  • Store
  • Gameplay
  • Balance
  • UI and audio
  • Maps
added💬 Chat ImprovementsThe chat can now store more messages and supports scrolling to view older messages.
added💬 Chat ImprovementsYou can now send private messages to other players through the chat.
changed⚔️ Monster BalanceSpitting Plant (Alberto’s Forest): nerfed again, now deals 300% less damage .
removed⚔️ Monster BalanceShadow of Majul (Majul’s Hideout): no longer casts God Stomp (the damage area was unclear and the fight became confusing).
changed⚔️ Monster BalanceMonster skill damage adjustments
changed⚔️ Monster BalanceSome monster skills were easy to dodge but dealt the same damage as more dangerous ones, so they were adjusted:

Battle For Embolia changes

addedThe chat can now store more messages and supports scrolling to view older messages.
addedYou can now send private messages to other players through the chat.
changedSpitting Plant (Alberto’s Forest): nerfed again, now deals 300% less damage .
removedShadow of Majul (Majul’s Hideout): no longer casts God Stomp (the damage area was unclear and the fight became confusing).
changedMonster skill damage adjustments

💬 Chat Improvements

  • Clicking outside the chat now stops typing.

  • Chat options appear when hovering the mouse over the chat.

  • When the mouse is over the chat, the entire chat becomes highlighted for better visibility.

  • When the mouse is outside the chat, only the most important information is shown.

  • The chat can now store more messages and supports scrolling to view older messages.

  • You can now send private messages to other players through the chat.

⚔️ Monster Balance

  • Spitting Plant (Alberto’s Forest): nerfed again, now deals 300% less damage.

  • Shadow of Majul (Majul’s Hideout): no longer casts God Stomp (the damage area was unclear and the fight became confusing).

Monster skill damage adjustments

Some monster skills were easy to dodge but dealt the same damage as more dangerous ones, so they were adjusted:

  • Lightning Explosion: +500% damage

  • Bubbles: +300% damage

  • Lightning Point: +500% damage

📉 Removed Stats

The following stats were removed as they had no real functionality:

  • [c]allresist[/c]

  • [c]attackspeed[/c]

  • [c]castingspeed[/c]

🧭 UI & UX Improvements

  • If you try to open a section that is already visible, it will now close properly.

  • When you gain a shield:

    • A shield bar now covers your health bar.

    • The shield value is shown next to your health numbers.

  • You can no longer push monsters by running into them.

  • The city item storage now has an aura to make it stand out.

  • When mining and obtaining gold shards, a yellow “gold +1” message is shown.

  • All player stats now include descriptions.

⭐ Changes thanks to PsicoVoxeL

  • The character switch option no longer appears on the start screen if you have no characters.

  • The first quest now sends you directly to Alberto (highlighted with an arrow).

  • After Alberto, you are sent directly to Karlos (highlighted with an arrow).

  • Desert of the Bald Ones map rework:

    • The map was too large.

    • Fighting on uneven terrain caused issues.

    • Monster density was too spread out.

  • Added language: Spanish (Spain).

  • Quest arrows now rotate correctly toward their target.

  • Weapon name text is now larger.

  • Guessing weapon names now accepts both uppercase and lowercase letters.

  • Skills now show a glowing frame when they can be leveled up.

  • Skills that are locked due to level requirements now show a lock icon.

  • Combat numbers now use a new font and are smaller.

  • Options for damage text and experience text were moved to Gameplay.

  • New options added:

    • Disable health regeneration numbers.

    • Disable the interface displayed above the character.

  • “Dismantle” now uses consistent wording across all windows.

  • Dismantling NG items now explains that they provide no materials.

  • Dismantling D-grade or higher items now explains which materials you will receive.

  • “Dismantle all items” now has a clearer explanation and also clarifies that equipped/used items will be ignored.

🐛 Fixes

  • Shield attribute bonuses now correctly increase base attributes.

  • When logging in with a dead character, the death animation is now shown correctly.

  • Monster hits are no longer lost when being attacked by multiple enemies.

  • Leaving a map while naming, crafting, or enchanting an item now automatically returns those items to your inventory.

  • Swordon now properly resets skills when selecting options.

  • Enchant numbers no longer remain stuck in item slots (visual bug).

  • Right-clicking an empty equipment slot no longer generates an error item (visual bug).

  • Quest arrows no longer remain stuck pointing at the ground.

  • Monsters now correctly show when they are attacking another player.

  • Item highlight frames no longer remain visible after closing the inventory.

  • Maestruli boss entry item now drops in Tunnels and Deep Tunnels.

  • Majul boss entry item now also drops in Majul’s Hideout.

Source

Steam News / 27 December 2025

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