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Full notes
Full Battle For Embolia update
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What changed
- Server
- Balance
- Maps
- Fixes
- UI and audio
Battle For Embolia changes
🌍 Server & Infrastructure
The game server has been moved from Miami (USA) to São Paulo (Brazil) to improve latency and stability for South American players.
🐲 New Bosses
Majul
Drops Majul’s Ring, which reduces the number of items required to complete an armor set.
Maestruli
Drops Maestruli’s Crown, allowing mages to equip two magic staves.
🗺️ New Maps
Majul Desert
Majul Lair
Tunnels
Deep Tunnels
🔄 Map Update
Valley of the Boludos
Enemies now have a 20% chance to drop contracts from different areas.
📜 New Contracts
Hunt in Majul Desert
Hunt in Majul Lair
Hunt in Tunnels
Hunt in Deep Tunnels
🛡️ New C-Grade Armor Sets
Majul Heavy Armor
Completing the set increases your shield attributes by 100%.
Majul Light Armor
Completing the set converts mana cost of skills into bonus damage.
Majul Robe
Gain a shield every time you cast a spell.
✨ Item & Balance Changes
Item enchanting is now cheaper at low enchant levels, with costs scaling as the item gains more enchants.
Changing a weapon’s element is now cheaper.
Armor no longer grants elemental resistances; instead, it now provides +80 Health.
The All Resist stat has been removed due to confusion.
Bosses will now always use a different skill than the previous one.
Completed contracts are now shown on the side of the screen and display the gold earned.
When earning skill points, the number is now displayed on the skill icon.
Defeating bosses now unlocks Steam Achievements.
🛠️ Fixes
Fixed an issue where bosses could not die due to a loot generation error.
Fixed boss health bars displaying incorrect values until first hit.
Mining shard volume is now properly linked to sound effects.
Source
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