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Steam News18 March 20233y ago

Patch Notes for 18.03.2023

Version 230318R2 We have just updated the game, you might have to restart Steam to download it. Please note: All the changes are work in progress and do not represent final quality.

Full notes

Full Battle Cry of Freedom update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Performance
  • Server
  • Balance
changedVersion 230318R2 We have just updated the game, you might have to restart Steam to download it. Please note: All the changes are work in progress and do not represent final quality. Performance might be temporarily lower than usual. Memory usage is likely higher.
changedNew Features: - Added “The Alamo” map to the All Modes Servers. - Added “Island Fortress” map to the All Modes Servers. - Added “City Limits” map to the All Modes Servers. - Added “Fort Macon” map to the Humans vs. Bots Servers. - Added “Waterville” map to all Commander Servers. - Added server setting allowing Admins to spawn rogue bots from other Eras, such as Napoleonic, Space or WW1. - Chaplains can now revive knocked out players. - Hospital Stewards now have access to a randomly selected Pocket Pistol, but no additional ammunition. - Upon popular request, all Civilian Classes now have the option to go hat-less. - All Bookshelves now hold Song Books. - Added previously missing medley settings for battle mode. - Added ability for admins to perma mute someone by setting mute length to 999. - Added 5 new Banners.
fixedChanges and fixes: - Fixed that Cavalry would get stuck on Trenches on Cold Harbor. - Running over sticks and palisades from behind the stick will no longer kill your horse. - Significantly improved Horse Bandwith usage. - Decreased damage of Sharps Rifle slightly. - Decreased number of Union Sharpshooter AI in Commander Battles slightly. - Spencer Rifle has less ammunition now. - Increased damage and accuracy of Hall-North Carbine slightly. - Should have fixed certain weapons causing players to be inside the floor when on the best player screen. - Fixed that the Dahlgren 12 Pounders on Mountain Pass Map could not be used. - Fixed that the Artillery Spawners on Peach Orchard Map were faction specific. - Fixed WW1 German Helmets rigging. - Replaced one of the Loading Screens. - Fixed that medics when reviving would be playing the wrong animations. - Row boat rowing animations should no longer break. - Brass Bands should now spawn with a Bass Drum all the time. - Fixed a bug with horses being on the wrong layer. - Reduced rogue bot cheer chance. - Made it so if a team owns the key cap when time runs out in battle, they win. - Notification text should now clear when going to spectator - Fixed a bug when reviving someone while they left the server, causing the medic to be stuck in animation. - Changed the height check on flag spawning to prevent players from spawing on roofs. - Moved photos to game folder rather than app data, so it is more easily accesible. - Made towed cannons on limbers move smoother and perform better. - Added a setting for Officers to spawn on horseback like they do in Commander Battles. - Changed bot behavior after taking a capture point. - Fixed a bug with players not getting points for helping load a cannon. - Fixed a bug with wave respawn timers. - Generals were moved to infantry from cavalry in terms of map class limitations, which should fix a bug that was preventing them from spawning.

Battle Cry of Freedom changes

  • Roguehero
changedVersion 230318R2 We have just updated the game, you might have to restart Steam to download it. Please note: All the changes are work in progress and do not represent final quality. Performance might be temporarily lower than usual. Memory usage is likely higher.
changedNew Features: - Added “The Alamo” map to the All Modes Servers. - Added “Island Fortress” map to the All Modes Servers. - Added “City Limits” map to the All Modes Servers. - Added “Fort Macon” map to the Humans vs. Bots Servers. - Added “Waterville” map to all Commander Servers. - Added server setting allowing Admins to spawn rogue bots from other Eras, such as Napoleonic, Space or WW1. - Chaplains can now revive knocked out players. - Hospital Stewards now have access to a randomly selected Pocket Pistol, but no additional ammunition. - Upon popular request, all Civilian Classes now have the option to go hat-less. - All Bookshelves now hold Song Books. - Added previously missing medley settings for battle mode. - Added ability for admins to perma mute someone by setting mute length to 999. - Added 5 new Banners.
fixedChanges and fixes: - Fixed that Cavalry would get stuck on Trenches on Cold Harbor. - Running over sticks and palisades from behind the stick will no longer kill your horse. - Significantly improved Horse Bandwith usage. - Decreased damage of Sharps Rifle slightly. - Decreased number of Union Sharpshooter AI in Commander Battles slightly. - Spencer Rifle has less ammunition now. - Increased damage and accuracy of Hall-North Carbine slightly. - Should have fixed certain weapons causing players to be inside the floor when on the best player screen. - Fixed that the Dahlgren 12 Pounders on Mountain Pass Map could not be used. - Fixed that the Artillery Spawners on Peach Orchard Map were faction specific. - Fixed WW1 German Helmets rigging. - Replaced one of the Loading Screens. - Fixed that medics when reviving would be playing the wrong animations. - Row boat rowing animations should no longer break. - Brass Bands should now spawn with a Bass Drum all the time. - Fixed a bug with horses being on the wrong layer. - Reduced rogue bot cheer chance. - Made it so if a team owns the key cap when time runs out in battle, they win. - Notification text should now clear when going to spectator - Fixed a bug when reviving someone while they left the server, causing the medic to be stuck in animation. - Changed the height check on flag spawning to prevent players from spawing on roofs. - Moved photos to game folder rather than app data, so it is more easily accesible. - Made towed cannons on limbers move smoother and perform better. - Added a setting for Officers to spawn on horseback like they do in Commander Battles. - Changed bot behavior after taking a capture point. - Fixed a bug with players not getting points for helping load a cannon. - Fixed a bug with wave respawn timers. - Generals were moved to infantry from cavalry in terms of map class limitations, which should fix a bug that was preventing them from spawning.

Version 230318R2 We have just updated the game, you might have to restart Steam to download it. Please note: All the changes are work in progress and do not represent final quality. Performance might be temporarily lower than usual. Memory usage is likely higher.

New Features: - Added “The Alamo” map to the All Modes Servers. - Added “Island Fortress” map to the All Modes Servers. - Added “City Limits” map to the All Modes Servers. - Added “Fort Macon” map to the Humans vs. Bots Servers. - Added “Waterville” map to all Commander Servers. - Added server setting allowing Admins to spawn rogue bots from other Eras, such as Napoleonic, Space or WW1. - Chaplains can now revive knocked out players. - Hospital Stewards now have access to a randomly selected Pocket Pistol, but no additional ammunition. - Upon popular request, all Civilian Classes now have the option to go hat-less. - All Bookshelves now hold Song Books. - Added previously missing medley settings for battle mode. - Added ability for admins to perma mute someone by setting mute length to 999. - Added 5 new Banners.

Changes and fixes: - Fixed that Cavalry would get stuck on Trenches on Cold Harbor. - Running over sticks and palisades from behind the stick will no longer kill your horse. - Significantly improved Horse Bandwith usage. - Decreased damage of Sharps Rifle slightly. - Decreased number of Union Sharpshooter AI in Commander Battles slightly. - Spencer Rifle has less ammunition now. - Increased damage and accuracy of Hall-North Carbine slightly. - Should have fixed certain weapons causing players to be inside the floor when on the best player screen. - Fixed that the Dahlgren 12 Pounders on Mountain Pass Map could not be used. - Fixed that the Artillery Spawners on Peach Orchard Map were faction specific. - Fixed WW1 German Helmets rigging. - Replaced one of the Loading Screens. - Fixed that medics when reviving would be playing the wrong animations. - Row boat rowing animations should no longer break. - Brass Bands should now spawn with a Bass Drum all the time. - Fixed a bug with horses being on the wrong layer. - Reduced rogue bot cheer chance. - Made it so if a team owns the key cap when time runs out in battle, they win. - Notification text should now clear when going to spectator - Fixed a bug when reviving someone while they left the server, causing the medic to be stuck in animation. - Changed the height check on flag spawning to prevent players from spawing on roofs. - Moved photos to game folder rather than app data, so it is more easily accesible. - Made towed cannons on limbers move smoother and perform better. - Added a setting for Officers to spawn on horseback like they do in Commander Battles. - Changed bot behavior after taking a capture point. - Fixed a bug with players not getting points for helping load a cannon. - Fixed a bug with wave respawn timers. - Generals were moved to infantry from cavalry in terms of map class limitations, which should fix a bug that was preventing them from spawning.

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Source

Steam News / 18 March 2023

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