What changed
1 fix0 additions2 changes0 removals
changedVersion 230318R2 We have just updated the game, you might have to restart Steam to download it. Please note: All the changes are work in progress and do not represent final quality. Performance might be temporarily lower than usual. Memory usage is likely higher.
changedNew Features: - Added “The Alamo” map to the All Modes Servers. - Added “Island Fortress” map to the All Modes Servers. - Added “City Limits” map to the All Modes Servers. - Added “Fort Macon” map to the Humans vs. Bots Servers. - Added “Waterville” map to all Commander Servers. - Added server setting allowing Admins to spawn rogue bots from other Eras, such as Napoleonic, Space or WW1. - Chaplains can now revive knocked out players. - Hospital Stewards now have access to a randomly selected Pocket Pistol, but no additional ammunition. - Upon popular request, all Civilian Classes now have the option to go hat-less. - All Bookshelves now hold Song Books. - Added previously missing medley settings for battle mode. - Added ability for admins to perma mute someone by setting mute length to 999. - Added 5 new Banners.
fixedChanges and fixes: - Fixed that Cavalry would get stuck on Trenches on Cold Harbor. - Running over sticks and palisades from behind the stick will no longer kill your horse. - Significantly improved Horse Bandwith usage. - Decreased damage of Sharps Rifle slightly. - Decreased number of Union Sharpshooter AI in Commander Battles slightly. - Spencer Rifle has less ammunition now. - Increased damage and accuracy of Hall-North Carbine slightly. - Should have fixed certain weapons causing players to be inside the floor when on the best player screen. - Fixed that the Dahlgren 12 Pounders on Mountain Pass Map could not be used. - Fixed that the Artillery Spawners on Peach Orchard Map were faction specific. - Fixed WW1 German Helmets rigging. - Replaced one of the Loading Screens. - Fixed that medics when reviving would be playing the wrong animations. - Row boat rowing animations should no longer break. - Brass Bands should now spawn with a Bass Drum all the time. - Fixed a bug with horses being on the wrong layer. - Reduced rogue bot cheer chance. - Made it so if a team owns the key cap when time runs out in battle, they win. - Notification text should now clear when going to spectator - Fixed a bug when reviving someone while they left the server, causing the medic to be stuck in animation. - Changed the height check on flag spawning to prevent players from spawing on roofs. - Moved photos to game folder rather than app data, so it is more easily accesible. - Made towed cannons on limbers move smoother and perform better. - Added a setting for Officers to spawn on horseback like they do in Commander Battles. - Changed bot behavior after taking a capture point. - Fixed a bug with players not getting points for helping load a cannon. - Fixed a bug with wave respawn timers. - Generals were moved to infantry from cavalry in terms of map class limitations, which should fix a bug that was preventing them from spawning.
Battle Cry of Freedom changes
changedVersion 230318R2 We have just updated the game, you might have to restart Steam to download it. Please note: All the changes are work in progress and do not represent final quality. Performance might be temporarily lower than usual. Memory usage is likely higher.
changedNew Features: - Added “The Alamo” map to the All Modes Servers. - Added “Island Fortress” map to the All Modes Servers. - Added “City Limits” map to the All Modes Servers. - Added “Fort Macon” map to the Humans vs. Bots Servers. - Added “Waterville” map to all Commander Servers. - Added server setting allowing Admins to spawn rogue bots from other Eras, such as Napoleonic, Space or WW1. - Chaplains can now revive knocked out players. - Hospital Stewards now have access to a randomly selected Pocket Pistol, but no additional ammunition. - Upon popular request, all Civilian Classes now have the option to go hat-less. - All Bookshelves now hold Song Books. - Added previously missing medley settings for battle mode. - Added ability for admins to perma mute someone by setting mute length to 999. - Added 5 new Banners.
fixedChanges and fixes: - Fixed that Cavalry would get stuck on Trenches on Cold Harbor. - Running over sticks and palisades from behind the stick will no longer kill your horse. - Significantly improved Horse Bandwith usage. - Decreased damage of Sharps Rifle slightly. - Decreased number of Union Sharpshooter AI in Commander Battles slightly. - Spencer Rifle has less ammunition now. - Increased damage and accuracy of Hall-North Carbine slightly. - Should have fixed certain weapons causing players to be inside the floor when on the best player screen. - Fixed that the Dahlgren 12 Pounders on Mountain Pass Map could not be used. - Fixed that the Artillery Spawners on Peach Orchard Map were faction specific. - Fixed WW1 German Helmets rigging. - Replaced one of the Loading Screens. - Fixed that medics when reviving would be playing the wrong animations. - Row boat rowing animations should no longer break. - Brass Bands should now spawn with a Bass Drum all the time. - Fixed a bug with horses being on the wrong layer. - Reduced rogue bot cheer chance. - Made it so if a team owns the key cap when time runs out in battle, they win. - Notification text should now clear when going to spectator - Fixed a bug when reviving someone while they left the server, causing the medic to be stuck in animation. - Changed the height check on flag spawning to prevent players from spawing on roofs. - Moved photos to game folder rather than app data, so it is more easily accesible. - Made towed cannons on limbers move smoother and perform better. - Added a setting for Officers to spawn on horseback like they do in Commander Battles. - Changed bot behavior after taking a capture point. - Fixed a bug with players not getting points for helping load a cannon. - Fixed a bug with wave respawn timers. - Generals were moved to infantry from cavalry in terms of map class limitations, which should fix a bug that was preventing them from spawning.
Version 230318R2 We have just updated the game, you might have to restart Steam to download it. Please note: All the changes are work in progress and do not represent final quality. Performance might be temporarily lower than usual. Memory usage is likely higher.
New Features: - Added “The Alamo” map to the All Modes Servers. - Added “Island Fortress” map to the All Modes Servers. - Added “City Limits” map to the All Modes Servers. - Added “Fort Macon” map to the Humans vs. Bots Servers. - Added “Waterville” map to all Commander Servers. - Added server setting allowing Admins to spawn rogue bots from other Eras, such as Napoleonic, Space or WW1. - Chaplains can now revive knocked out players. - Hospital Stewards now have access to a randomly selected Pocket Pistol, but no additional ammunition. - Upon popular request, all Civilian Classes now have the option to go hat-less. - All Bookshelves now hold Song Books. - Added previously missing medley settings for battle mode. - Added ability for admins to perma mute someone by setting mute length to 999. - Added 5 new Banners.
Changes and fixes: - Fixed that Cavalry would get stuck on Trenches on Cold Harbor. - Running over sticks and palisades from behind the stick will no longer kill your horse. - Significantly improved Horse Bandwith usage. - Decreased damage of Sharps Rifle slightly. - Decreased number of Union Sharpshooter AI in Commander Battles slightly. - Spencer Rifle has less ammunition now. - Increased damage and accuracy of Hall-North Carbine slightly. - Should have fixed certain weapons causing players to be inside the floor when on the best player screen. - Fixed that the Dahlgren 12 Pounders on Mountain Pass Map could not be used. - Fixed that the Artillery Spawners on Peach Orchard Map were faction specific. - Fixed WW1 German Helmets rigging. - Replaced one of the Loading Screens. - Fixed that medics when reviving would be playing the wrong animations. - Row boat rowing animations should no longer break. - Brass Bands should now spawn with a Bass Drum all the time. - Fixed a bug with horses being on the wrong layer. - Reduced rogue bot cheer chance. - Made it so if a team owns the key cap when time runs out in battle, they win. - Notification text should now clear when going to spectator - Fixed a bug when reviving someone while they left the server, causing the medic to be stuck in animation. - Changed the height check on flag spawning to prevent players from spawing on roofs. - Moved photos to game folder rather than app data, so it is more easily accesible. - Made towed cannons on limbers move smoother and perform better. - Added a setting for Officers to spawn on horseback like they do in Commander Battles. - Changed bot behavior after taking a capture point. - Fixed a bug with players not getting points for helping load a cannon. - Fixed a bug with wave respawn timers. - Generals were moved to infantry from cavalry in terms of map class limitations, which should fix a bug that was preventing them from spawning.
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