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Full Battle Brawlers update
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Patch Notes of 11. 29 Update ~~~~~~~~~~~~~~~~~~~~~~~~ Honoric Commanders, Maintenance for coming update is arranged between 05:00 AM - 08:00 AM, on 29th Nov (UTC+8, Beijing Time). Please find content of the coming update beneath. 1.New Skin - DeathLight New skin for hero Thane-DeathLight. I will shine in darkness! Steam post image Steam post imageSteam post image 2.New Skin - Blazing Breath New skin for troop Dark Wyrm-Blazing Breath. Let the flame devour everything!Steam post imageSteam post image 3.Maintenance Announcement Optimization Optimize the UI pop up at maintenance period. Now you can read announcement of update at maintenance. 4.Rank List Optimization Optimize rank list of ladder tournament. Now you can view players' personal profile and guild information at rank list. Steam post image 5.Adjustment on Master Card Championship Steam post image To provide better experience of gameplay, we keep up adjusting the mechanics of Master Card Championship: 1. Limit of rounds changes to 20. 2. Take the initial Prophecy (randomly change troops on deck) back. 3. Take the Defend and Recycle back. 4. Begin at the 15th round, War Gods of both sides enter status "Exhausting", losing 1% of max HP per second. 5. Condition of Win: Player whose War God stays alive wins. If both War Gods die at same time, the player whose troop got First Blood wins. 6. Other rules have no change. You can find more details in game at description of Master Card Championship. 6.Game Balance Adjustment 1. Skill [Holy Light Treatment] of hero “Light Knight / The Light” changes from healing 160 HP / 200 HP to healing 200 HP / 240 HP. 2. Skill [Guided] of hero “Mechanist / Mech-Rex” changes from dealing 140 chaos damage to dealing 200 chaos damage. 3. CD of skill [Meteor] of hero “Pit Fiend / Pit Lord” changes from 36 sec / 30 sec to 27 sec / 24 sec, and its effect changes from stunning 0.5 sec to stunning 1 sec. 4. Attack Speed of troop “Naga II” changes from 1.4x/s to 1.3x/s, and its skill [Hunger] changs from healing 10% of max HP after 4 attacks to after 3 attacks. 5. Cost of troop “Dervish” changes from 345 gold to 325 gold. 6. Cost of troop “Assassin” changes from 340 gold to 320 gold, and its attack changes from 78-82 to 88-83. 7. Attack of troop “Manticore” changes from 74-88 to 54-68, its armor changes from 16 to 8, health changes from 880 to 1050, cost changes from 320 gold to 300 gold, its skill [Flourish] changes from healing 20 HP to healing 24 HP.
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