Full notes
Full Battle Bows update
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Repeated intro
Hey Archers!
What changed
- UI and audio
- Gameplay
- Performance
- Fixes
- Server
We’ve just released our first patch for Battle Bows! This patch includes implementing your feedback as well as addressing reported bugs. Thank you for sharing your valuable feedback with us! Here are the patch notes below:
Improved audio cues for Snoozer and Blinky to make them easier to identify
Added a Wave Progress Meter over the enemy doors. When a wave begins, the meter shows as full. Every enemy defeated will deplete the meter until the round is over.
Added haptic sensitivity sliders to the Options menu
Improved hit detection on the Golem enemy's carried bombs
Improved stability around matchmaking
Fixed what caused the Castle Heart to not spawn when starting a match
Fixed the Lightning/Poison power synergizing with other point combos
Fixed what allowed 2 players to spawn at the same tower
Fixed what caused latency icon to show when no latency issues were present
Thanks for playing! -WIMO Games
Source
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