Full notes
Full BatMUD update
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What changed
- Server
- Fixes
- Gameplay
We're delighted to release v1.107 of our game client for the 34-year old BatMUD - an Internet legend in multiplayer hack'n slash style free world roaming text-based gaming. It's right now available for Windows and Linux (in 64-bit and 32-bit versions for both). A codesigned MacOS version will follow shortly.
Changelog (v1.107)
Fixed the extemely evasive game client start-up issue(s) with new loadImage routine changes
Saved CommandHistory.xml no longer grows massive and hangs at start-up (limited to 11000 commands)
Removed the extra newline from each line when copypasting text to e.g. outside the game client
Added sentry ability for tracing errors/error context aware monitoring for catching issues faster
Console! You can now open /console to see game client internal debug msgs and other similar output
Updated certain game client internal libraries with newer versions of the said libraries
Game client now signed with an Extended Validation SSL Code Signing certificate (for compliancy)
Multiple smaller console output related fixes (e.g. retina display detection, ..)
Added a couple of new background images just for the fun of it (e.g. Las Islas de Tormentas)
Honours to Sierra On-Line's Leisure Suit Larry in the Land of the Lounge Lizards for /bosskey
We truly hope you enjoy our Game. We'll be here for you.
Yours, BatMUD administration
Source
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