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Steam News15 July 20214y ago

Batbarian: Testament of the Primordials 1.1.18 Patch Notes

Hello bats and barbarians! Today, to coincide with our console releases, we've got a bit of an update for you PC players as well! Most noticeable thing will be a slick new animation that can be viewed on game startup!

In this update1

Full notes

Full Batbarian: Testament of the Primordials update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello bats and barbarians!

What changed

4 fixes3 additions4 changes1 removal
  • Fixes
  • UI and audio
  • Gameplay
  • Performance
addedToday, to coincide with our console releases, we've got a bit of an update for you PC players as well! Most noticeable thing will be a slick new animation that can be viewed on game startup! In addition to that we have a number of adjustments that should make a couple parts of the end game go a bit smoother, as well as a retroactive fix for some people who might have not unlocked some achievements properly.
added1.1.18 Patch Notes:Added an intro animation to the game that plays on startup. Can be skipped in the same manner as other splash screens, by pressing the confirm button.
added1.1.18 Patch Notes:Added the credits for the intro animation to the credits screen.
removed1.1.18 Patch Notes:Hearts spawned during the final boss should no longer fall into inaccessible places.
changed1.1.18 Patch Notes:Adjusted the flow of the cutscene after defeating the final boss.
changed1.1.18 Patch Notes:Moved a torch that was rendering in front of the player to render behind.

Batbarian: Testament of the Primordials changes

addedToday, to coincide with our console releases, we've got a bit of an update for you PC players as well! Most noticeable thing will be a slick new animation that can be viewed on game startup! In addition to that we have a number of adjustments that should make a couple parts of the end game go a bit smoother, as well as a retroactive fix for some people who might have not unlocked some achievements properly.
addedAdded an intro animation to the game that plays on startup. Can be skipped in the same manner as other splash screens, by pressing the confirm button.
addedAdded the credits for the intro animation to the credits screen.
removedHearts spawned during the final boss should no longer fall into inaccessible places.
changedAdjusted the flow of the cutscene after defeating the final boss.

Today, to coincide with our console releases, we've got a bit of an update for you PC players as well! Most noticeable thing will be a slick new animation that can be viewed on game startup! In addition to that we have a number of adjustments that should make a couple parts of the end game go a bit smoother, as well as a retroactive fix for some people who might have not unlocked some achievements properly.

In other news, Trading Cards, Badges and Emotes are on their way! You'll be able to collect them all as soon as they are reviewed by Steam!

ALSO we are finishing up work on the much-requested French translation on the game, so that will be coming very soon as well!

Hope you're all having a great summer, enjoy!

1.1.18 Patch Notes:

  • Added an intro animation to the game that plays on startup. Can be skipped in the same manner as other splash screens, by pressing the confirm button.

  • Volume settings are now applied to the splash screen videos.

  • Added the credits for the intro animation to the credits screen.

  • Made the unlocked route after defeating one of the late game bosses more apparent.

  • Hearts spawned during the final boss should no longer fall into inaccessible places.

  • Adjusted the flow of the cutscene after defeating the final boss.

  • Moved a torch that was rendering in front of the player to render behind.

  • Adjusted a room in Polyandrium.

  • Fixed Spawn being able to be damaged by magic attacks.

  • Fixed companion names in inventory UI sometimes not being localized properly.

  • Fixed a couple benign errors in a couple purchasables.

  • Fixed "Invert" and "Calibrate" text being translated incorrectly in the controller calibration window in some languages.

  • Check chests, satchel, and gems achievements upon loading a save and opening the inventory, to retroactively fix for people who had an api error unlocking them.

https://www.youtube.com/watch?v=1VztcdL8FzA

Source

Steam News / 15 July 2021

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