HomeGamesUpdatesPricingMethodology
Steam News2 January 20251y ago

1.0.11 ( balances )

changes balances Improved button leniency on certain advanced techniques. input for entering ball is now 33% more lenient, ( +5 frames ) you can now buffer ball input from charging, so you can essentially queue a ball f

In this update4

Full notes

Full Bat to the Heavens update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Events
  • Fixes
changedbalancesImproved button leniency on certain advanced techniques.
addedbalancesyou can now buffer ball input from charging, so you can essentially queue a ball from a charge as long as you hold.
changedbalancesadjusted final scoring values
addedlevel changesadded telescope to the final area
changedlevel changesslightly moved activation zone of final challenge
fixedbug fixesCorrected final scoring to reflect active time of entry and score correctly

Bat to the Heavens changes

changedImproved button leniency on certain advanced techniques.
addedyou can now buffer ball input from charging, so you can essentially queue a ball from a charge as long as you hold.
changedadjusted final scoring values
addedadded telescope to the final area
changedslightly moved activation zone of final challenge

changes

balances

Improved button leniency on certain advanced techniques.

  • input for entering

    ball

    is now 33% more lenient, ( +5 frames )

  • you can now buffer

    ball input

    from charging, so you can essentially queue a

    ball

    from a charge as long as you hold.

  • because of this,

    a certain unintended technique

    is easier, and is nerfed when performed this way.

  • however, if done the old way, it will still retain the old properties.

  • input for

    sliding

    is 25% more lenient (+2 frames)

  • adjusted final scoring values

level changes

  • added telescope to the

    final area

  • slightly moved

    activation zone of final challenge

bug fixes

  • Corrected final scoring to reflect active time of entry and score correctly

  • Fixed corners eating all momentum with

    ball

It seems like most of the bugs are squashed! Finally stable...

Thank you for all the reports and feedback and enjoying the game, hope you have a good new year!!

Source

Steam News / 2 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.