HomeGamesUpdatesPricingMethodology
Steam News30 May 20233y ago

Patch 1.0.3 is here

Fixes: Fixed issue in level 8 where entering the wrong door with a key could cause the player to lose that key.

Full notes

Full Bat Boy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedFixed issue in level 8 where entering the wrong door with a key could cause the player to lose that key. - Fixed issue where under certain circumstances, one of the enemies in the tutorial area of level 8 would become invincible. - Fixed issue where it was possible to go out of bounds in level 10 using an enemy to push you against the wall. - Fixed issue where the bull rush skill would stop immediately after starting if the player was very close to a block. - Fixed issue where bombs from Moonstar (boss) would damage the player even with the bubble shield was active. - Fixed issue in level 11 where it was possible to go out of bounds using a ladder with a block on top. - Fixed issue where boss of level 2 could go out of screen while dashing. - Improved camera movement and a platform length in the minecart section of level 5. - Fixed issue where falling crates in level 7 could get out of sync. - Fixed error in Japanese dialogue - Other minor fixes

Bat Boy changes

fixedFixed issue in level 8 where entering the wrong door with a key could cause the player to lose that key. - Fixed issue where under certain circumstances, one of the enemies in the tutorial area of level 8 would become invincible. - Fixed issue where it was possible to go out of bounds in level 10 using an enemy to push you against the wall. - Fixed issue where the bull rush skill would stop immediately after starting if the player was very close to a block. - Fixed issue where bombs from Moonstar (boss) would damage the player even with the bubble shield was active. - Fixed issue in level 11 where it was possible to go out of bounds using a ladder with a block on top. - Fixed issue where boss of level 2 could go out of screen while dashing. - Improved camera movement and a platform length in the minecart section of level 5. - Fixed issue where falling crates in level 7 could get out of sync. - Fixed error in Japanese dialogue - Other minor fixes

Fixes:

  • Fixed issue in level 8 where entering the wrong door with a key could cause the player to lose that key. - Fixed issue where under certain circumstances, one of the enemies in the tutorial area of level 8 would become invincible. - Fixed issue where it was possible to go out of bounds in level 10 using an enemy to push you against the wall. - Fixed issue where the bull rush skill would stop immediately after starting if the player was very close to a block. - Fixed issue where bombs from Moonstar (boss) would damage the player even with the bubble shield was active. - Fixed issue in level 11 where it was possible to go out of bounds using a ladder with a block on top. - Fixed issue where boss of level 2 could go out of screen while dashing. - Improved camera movement and a platform length in the minecart section of level 5. - Fixed issue where falling crates in level 7 could get out of sync. - Fixed error in Japanese dialogue - Other minor fixes

Source

Steam News / 30 May 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.