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Steam News24 September 20241y ago

Early Access Update - v1.7-ea is now live

Code Cleanup / Refactor Changed power-up effects in order to their scale represent the exact parameter of "Radius" Effects / Animations Added pause menu countdown effect Improved LAST STAND so that its ease (slow down a

In this update8

Full notes

Full Bass Defense - Rhythm Meets Strategy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions8 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • UI and audio
  • Server
changedCode Cleanup / RefactorChanged power-up effects in order to their scale represent the exact parameter of "Radius"
addedEffects / AnimationsAdded pause menu countdown effect
changedEffects / AnimationsImproved LAST STAND so that its ease (slow down and speed up curve) perfectly match the Bézier curve of its animation
fixedEffects / AnimationsFixed an issue related to the fire effects on memorythm_08 which caused heavy stuttering and FPS drops
changedGameplayTweaked LAST STAND to automatically trigger a Power Shield as well, along with a Regeneration and a Sonic Boom
addedMapsAdded physical objects to memorythm_15

Bass Defense - Rhythm Meets Strategy changes

changedChanged power-up effects in order to their scale represent the exact parameter of "Radius"
addedAdded pause menu countdown effect
changedImproved LAST STAND so that its ease (slow down and speed up curve) perfectly match the Bézier curve of its animation
fixedFixed an issue related to the fire effects on memorythm_08 which caused heavy stuttering and FPS drops
changedTweaked LAST STAND to automatically trigger a Power Shield as well, along with a Regeneration and a Sonic Boom

Code Cleanup / Refactor

  • Changed power-up effects in order to their scale represent the exact parameter of "Radius"

Effects / Animations

  • Added pause menu countdown effect

  • Improved LAST STAND so that its ease (slow down and speed up curve) perfectly match the Bézier curve of its animation

  • Fixed an issue related to the fire effects on memorythm_08 which caused heavy stuttering and FPS drops

Gameplay

  • Tweaked LAST STAND to automatically trigger a Power Shield as well, along with a Regeneration and a Sonic Boom

Maps

  • Added physical objects to memorythm_15

Optimizations

  • Optimized various parts of the game which reduced the installer by 500MB

QoL improvements

  • Improved pause menu with countdown upon clicking continue

UI

  • Changed text of countdown animation

SFX

  • Added SFX to countdown animation

If you have any issues or questions, please contact us on the Bass Defense Discord Server or via any platforms below.

Bass Defense Community Hub Bass Defense Discord Server WOMBEX Games YouTube channel WOMBEX Games on X bass-defense.com

Source

Steam News / 24 September 2024

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