In this update7
Full notes
Full Bass Defense - Rhythm Meets Strategy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Performance
- Server
Bass Defense - Rhythm Meets Strategy changes
Effects / Animations
Added Maxed Out animation to in-game UI to show if a given power-up has been used 3 times during the given run
Tweaked pedal intensity on each level
Improved explosion upon death / destruction of base
Added idling boat animation to memorythm_13
Gameplay
Fixed an issue when score multiplier returned with 0 in some circumstances
GFX
Improved various visual features of the game
Miscellaneous
Improved base top material to be able to highlight HP better
Optimizations
Optimized various parts of the game
QoL improvements
Tweaked direction arrows to provide better visual feedback of detection area
SFX
Improved SFX of base damage
If you have any issues or questions, please contact us on the Bass Defense Discord Server or via any platforms below.
Bass Defense Community Hub Bass Defense Discord Server WOMBEX Games YouTube channel WOMBEX Games on X bass-defense.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
