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Steam News26 August 20241y ago

Early Access Update - v1.5-ea is now live

Effects / Animations Added press [SPACE] icon to highlight when Players can activate the given power-up and to improve the overall rate of power-up usage Tweaked HP feedback colors to help differentiate low (<30%) / med

In this update6

Full notes

Full Bass Defense - Rhythm Meets Strategy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions5 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Performance
  • Server
addedEffects / AnimationsAdded press [SPACE] icon to highlight when Players can activate the given power-up and to improve the overall rate of power-up usage
changedEffects / AnimationsTweaked HP feedback colors to help differentiate low (<30%) / medium (<50%) / high (>70%) HP
addedHelp / TooltipsAdded How to Play screen to Main Menu UI and Game Over UI
addedHelp / TooltipsAdded tooltips to Power-Up UI
changedOptimizationsChanged level order (memorythm_02 memorythm_05) to optimize the learning curve of the game
changedQoL improvementsImproved HP feedback by aligning that to the center of the base

Bass Defense - Rhythm Meets Strategy changes

addedAdded press [SPACE] icon to highlight when Players can activate the given power-up and to improve the overall rate of power-up usage
changedTweaked HP feedback colors to help differentiate low (<30%) / medium (<50%) / high (>70%) HP
addedAdded How to Play screen to Main Menu UI and Game Over UI
addedAdded tooltips to Power-Up UI
changedChanged level order (memorythm_02 memorythm_05) to optimize the learning curve of the game

Effects / Animations

  • Added press [SPACE] icon to highlight when Players can activate the given power-up and to improve the overall rate of power-up usage

  • Tweaked HP feedback colors to help differentiate low (<30%) / medium (<50%) / high (>70%) HP

Help / Tooltips

  • Added How to Play screen to Main Menu UI and Game Over UI

  • Added tooltips to Power-Up UI

Optimizations

  • Changed level order (memorythm_02 memorythm_05) to optimize the learning curve of the game

QoL improvements

  • Improved HP feedback by aligning that to the center of the base

SFX

  • Added SFX to base damage

UI

  • Added energy capsules earned quantity to Score Screen UI

If you have any issues or questions, please contact us on the Bass Defense Discord Server or via any platforms below.

Bass Defense Community Hub Bass Defense Discord Server WOMBEX Games YouTube channel WOMBEX Games on X bass-defense.com

Source

Steam News / 26 August 2024

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