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Steam News13 February 20264mo ago

Baseball Scouter DEMO v0.7.2 Update

(The following content is provided via AI translation. If there are any discrepancies, please refer to the Traditional Chinese version as the official source.

In this update2

Full notes

Full Baseball Scouter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions2 changes0 removals
  • UI and audio
  • Events
  • Fixes
  • Gameplay
addedAdjustmentsNew Portraits: Added 12 silhouette portraits to better differentiate generic players on the Hellhounds and those found in the Park.
changedAdjustmentsSettings Persistence: Game speed adjustments and audio (SFX/BGM) toggles are now saved and will persist across sessions.
fixedAdjustmentsSteady Staff Fix: Fixed an issue where "Steady Staff" stats were hidden due to missing helper info during the position selection event.
fixedAdjustmentsScroll Sensitivity: Fixed an issue where mouse wheel scroll sensitivity was too low in certain interfaces.
addedPending Fixes/ImprovementsSimplified Match Mode: Adding a button to skip the process logs and display the result only.
fixedPending Fixes/ImprovementsUI Evaluation: Ongoing assessment for overall UI adjustments.

Baseball Scouter changes

addedNew Portraits: Added 12 silhouette portraits to better differentiate generic players on the Hellhounds and those found in the Park.
changedSettings Persistence: Game speed adjustments and audio (SFX/BGM) toggles are now saved and will persist across sessions.
fixedSteady Staff Fix: Fixed an issue where "Steady Staff" stats were hidden due to missing helper info during the position selection event.
fixedScroll Sensitivity: Fixed an issue where mouse wheel scroll sensitivity was too low in certain interfaces.
addedSimplified Match Mode: Adding a button to skip the process logs and display the result only.

(The following content is provided via AI translation. If there are any discrepancies, please refer to the Traditional Chinese version as the official source.)

Adjustments

  • New PortraitsAdded 12 silhouette portraits to better differentiate generic players on the Hellhounds and those found in the Park.
  • Settings Persistence: Game speed adjustments and audio (SFX/BGM) toggles are now saved and will persist across sessions.

  • Steady Staff FixFixed an issue where "Steady Staff" stats were hidden due to missing helper info during the position selection event.
  • Scroll SensitivityFixed an issue where mouse wheel scroll sensitivity was too low in certain interfaces.

Pending Fixes/Improvements

  • Simplified Match Mode: Adding a button to skip the process logs and display the result only.

  • UI Evaluation: Ongoing assessment for overall UI adjustments.

  • Event Notifications: Evaluating ways to optimize hints for "ready-to-complete" events.

I have been receiving a steady stream of feedback since yesterday. Items on the "Pending" list will be prioritized and updated to the DEMO as soon as a viable solution is confirmed.

For instance, some feedback mentioned that it's hard to distinguish between players with the same name... I'm currently brainstorming a better way to handle this.

As for the match speed, I suddenly had a "Eureka!" moment after a night's sleep. I think I've found a way to improve it, though it might still not be "instant" due to my current coding logic and the way match flows are structured.

Thank you to everyone who has played and provided such valuable feedback!

Source

Steam News / 13 February 2026

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