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Steam News29 December 20256mo ago

Devlog #2: Desert Optimization, Audio & Systems Overhaul

Hello Cosmic Explorers! We have been working hard to strengthen the foundation of Barzakh: Star Gardener.

Full notes

Full Barzakh: Star Gardener update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Cosmic Explorers!

What changed

2 fixes3 additions7 changes1 removal
  • UI and audio
  • Performance
  • Maps
  • Gameplay
changedWe have been working hard to strengthen the foundation of Barzakh: Star Gardener. This update focuses on significant performance boosts, immersive audio design, and stabilizing the game's core systems.
changed🏜️ Desert Optimization & Visuals
removedPerformance Boost: The "flying sand system" was removed to improve stability.
addedFootprint System: Introduced a new footprint system that maintains immersion while providing a +20 FPS boost.
changedRealistic Terrain: Material blending settings have been fine-tuned for a more realistic sand appearance.
changed🔊 Dynamic Audio & Atmosphere

Barzakh: Star Gardener changes

changedWe have been working hard to strengthen the foundation of Barzakh: Star Gardener. This update focuses on significant performance boosts, immersive audio design, and stabilizing the game's core systems.
changed🏜️ Desert Optimization & Visuals
removedPerformance Boost: The "flying sand system" was removed to improve stability.
addedFootprint System: Introduced a new footprint system that maintains immersion while providing a +20 FPS boost.
changedRealistic Terrain: Material blending settings have been fine-tuned for a more realistic sand appearance.

We have been working hard to strengthen the foundation of Barzakh: Star Gardener. This update focuses on significant performance boosts, immersive audio design, and stabilizing the game's core systems.

Here are the patch notes:

🏜️ Desert Optimization & Visuals

  • Performance BoostThe "flying sand system" was removed to improve stability.
  • Footprint SystemIntroduced a new footprint system that maintains immersion while providing a +20 FPS boost.
  • Realistic Terrain: Material blending settings have been fine-tuned for a more realistic sand appearance.

🔊 Dynamic Audio & Atmosphere

  • Dynamic Footsteps: The character now produces different sounds based on the surface (sand, metal, stone) and action (running, crouching, jumping).

  • Musical TextureNew ambient tones and musical cues fitting the narrative have been added.
  • FixesAudio balance issues in the opening scene and plane crash sequence have been resolved.

🌊 Gameplay & Mechanics

  • Interactive Water: Switched to a physics-based interactive water system for future puzzle mechanics.

  • Climbing: Climbing animations integrated to enhance exploration.

  • Charon: Dialogue system complete, including alternative choices that impact the flow.

🛠️ System & UI

  • Inventory (Critical Fix)Bugs caused by item variety were creating issues. The code has been rewritten with new conditions, making the system much more stable.
  • UI OverhaulThe main menu has been completely redesigned, and known UI bugs have been fixed.

Thank you for your support!

Source

Steam News / 29 December 2025

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