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Steam News25 June 20206y ago

Release alpha1.12

In this update, we've added new traps and enemies! With the new [Item Puller], you can select exactly what items to pull from the facility above. Try it out! It is like a new and improved chest!

In this update2

Full notes

Full BARRICADEZ update

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What changed

5 fixes14 additions9 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedIn this update, we've added new traps and enemies! With the new [Item Puller], you can select exactly what items to pull from the facility above. Try it out! It is like a new and improved chest! We are also making adjustments to some crafting processes and recipes. Please check your crafting progress if you load from an older version. *If you are unable to load from alpha 1.11, please contact us by E-mail or the Steam discussions thread
added■ New Features[enemy] New enemy Catcher added *While walking, it will stop arrows, and it can catch and support falling blocks!
added■ New Features[enemy] New enemy Slime added *Slime will catch and melt any arrows fired at it, dealing no damage
added■ New Features[item] New Warp Stone facilities added to The Caves When you unlock a Warp Stone, you can teleport back to the surface *Will be generated at New Game, so give them a try!
added■ New Features[item] New Landmine trap added
added■ New Features[item] New Item Puller facility added

BARRICADEZ changes

addedIn this update, we've added new traps and enemies! With the new [Item Puller], you can select exactly what items to pull from the facility above. Try it out! It is like a new and improved chest! We are also making adjustments to some crafting processes and recipes. Please check your crafting progress if you load from an older version. *If you are unable to load from alpha 1.11, please contact us by E-mail or the Steam discussions thread
added[enemy] New enemy Catcher added *While walking, it will stop arrows, and it can catch and support falling blocks!
added[enemy] New enemy Slime added *Slime will catch and melt any arrows fired at it, dealing no damage
added[item] New Warp Stone facilities added to The Caves When you unlock a Warp Stone, you can teleport back to the surface *Will be generated at New Game, so give them a try!
added[item] New Landmine trap added

In this update, we've added new traps and enemies! With the new [Item Puller], you can select exactly what items to pull from the facility above. Try it out! It is like a new and improved chest! We are also making adjustments to some crafting processes and recipes. Please check your crafting progress if you load from an older version. *If you are unable to load from alpha 1.11, please contact us by E-mail or the Steam discussions thread

■ New Features

  • [enemy] New enemy Catcher added *While walking, it will stop arrows, and it can catch and support falling blocks!

  • [enemy] New enemy Slime added *Slime will catch and melt any arrows fired at it, dealing no damage

  • [item] Placing a trap of the same type will automatically set its ammo to the same type

  • [item] Facilities with an inventory will display the first two items held inside

  • [item] Thrown Bombers can be knocked back with Spring-style traps

  • [item] New Warp Stone facilities added to The Caves When you unlock a Warp Stone, you can teleport back to the surface *Will be generated at New Game, so give them a try!

  • [item] New Landmine trap added

  • [item] New Item Puller facility added

  • [item] Bridges can now be upgraded Lv1 to Lv4

  • [skills] New Improved Gunpowder skill added

  • [other] Can now change trap ammo/fuel with (CTRL + Left Click)

■ Other minor bug fixes

  • [enemy] Improved problem where enemies [sink] into blocks

  • [enemy] Fixed bug where Ooze would stop arrows after death

  • [enemy] Improved visual effect of fire on Butchers and Ooze

  • [enemy] Green enemy generation delayed until Day 16

  • [enemy] Every 7th day is a red moon (adjusted to include late game)

  • [item] Crafting facilities can now output to 2 facilities below *Was limited to 1 facility before

  • [item] Visual effect added to Pendulum Lv4

  • [item] Meteorite AoE slightly decreased

  • [item] Catapult Boulder and Barrel Bomb Aoe slightly increased

  • [item] Fence can now endure explosions from thrown Bombers (Survives at 1 Durability)

  • [other] Facility placement while enemies are close is now easier *Can place blocks if vertically far enough from enemies

  • [other] Excavator Robots now show red on the radar if unable to mine due to range

  • [other] Can now wide-range repair or collect under UI components

  • [other] Mouse pointer returns to normal when opening inventory

  • [other] Building Area right side increased by 1 block space

  • [other] Improvements to results screen layout and stats

  • [other] Hotbar scroll mechanics adjusted (Shift + Mouse wheel)

  • [other] Guide layout and content adjusted

We are planning new play modes and the first round of achievements in our next update! *Current achievements are implemented for testing purposes We are aiming for the next update in mid-July, and we aim to please! *There is a chance that Save Data will become unreadable Thank you so much for supporting BARRICADEZ, and continue protecting the Cradle!

Source

Steam News / 25 June 2020

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