Full notes
Full Baron update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
According to the feedback of those who played the demo, I decided to update the mechanics of the game and I plan to add and edit the following mechanics in early access;
1- I am updating the system of picking up items from the ground or picking up items that fall to the ground after killing the enemy. You will now be able to pick up items from the corpse of the enemy. As in every RPG game, you will kill the enemy, open his bag and get what you want. 2- Character camera angle will be updated 3- You will now be able to hold down the right button and shoot without aiming 4- Car driving mechanics have been added 5- I will bring a time limit to bandage usage. You will not be able to use infinite bandages all the time. 6- Multiple item crafting options will be added in the crafting tab 7- Interface will be updated 8- The number of bullets in your inventory will now appear above the current magazine capacity in weapons. In this way, you will be able to see how many bullets you have left. 9- Focus ability will be linked to stamina and will consume stamina. It cannot be used unlimitedly. 10- New weapons have been added 11- 5km2 Ankara-Gölbaşı map continues to be modeled. 12- Fishing mechanics will be added to distract and earn a little money in the game 13- Bosses will have the same health as normal enemies, but it will be more difficult to reach them. 14- It will be completely open world. Except for the outer borders of the map, you will be able to reach every part of the map without access barriers. 15- You will be able to do missions without loading screen 16- Registration system has been added. Respawn points will now be added to certain areas of the map and you will be able to respawn there when you die according to your choice. 17- The settings menu is completely renewed. 18- You will start from the character Alparslan before he met the mafia and you will be able to buy weapons as you progress. 19- The crosshair has been updated and a more interactive crosshair has been added. 20- The 1-2-3-4-5-6-7-8 bars at the bottom have been removed and only the health and stamina bars are visible. 21- Main and side story missions will be added. You will be able to communicate with NPCs and direct the course of the story according to the choices you make. The choices you make will affect the course of the story. 22- Full controller support will be available. MAC users will now be able to access the game. 23- English - German - French - Italian - Chinese and Japanese language support will be added. 24- I also have plans to add CO-OP mode. You will be able to play a private story mode with 4 friends, but CO-OP mode will be added in the future. After 3 months of the early access release, I will decide whether or not to add CO-OP mode based on the revenue generated.
Source
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