In this update4
Full notes
Full Barkour update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
- Gameplay
- Events
Barkour changes
Last week, we brought Barkour to GDC 2026 in San Francisco, marking one of the most exciting milestones in our game’s development so far.
At the event, Barkour was highlighted by NVIDIA, and we also had the chance to discuss the game in an interview as part of Mix + Kinda Funny Games.
For our small indie team, the experience was truly unforgettable.
Steam post imageThe Mix Showcase
Steam post imageCourage 4Diversity
Barkour in the Showcase
Barkour was included in the showcase, featuring upcoming games from around the globe.
Watching our parkour pup perform live in front of an audience during Mix + Kinda Funny Games was both inspiring and thrilling.
You can watch THUNDER in action during the showcase here:
Barkour Featured by NVIDIA
One of the highlights of GDC was seeing Barkour officially featured by NVIDIA, as part of their announcements spotlighting games utilizing the latest RTX technologies.
You can read their post here:
Barkour also appeared in the official NVIDIA GDC trailer, demonstrating the potential of their technology.
For our indie team, we’re thrilled that our work and our team were acknowledged among so many incredible projects.
Interview with Mix + Kinda Funny Games
During the event, our CEO had the opportunity to share insights about Barkour, the inspiration behind it, and our development journey in an interview featured by Mix + Kinda Funny Games.
You can watch the interview here:
Thank You for Your Feedback
One of the most rewarding parts of GDC was connecting with developers, creators, and players who were enthusiastic about Barkour.
A heartfelt thank you to everyone who:
Stopped by to try the game
Shared their thoughts and suggestions
Supported us throughout the event
Your ideas and encouragement help our team refine the game and push it to the next level.
We’re now back home, energized and inspired to continue development.
If you’re excited about Barkour and want to support the project, adding the game to your Steam wishlist makes a huge difference for our small team.
Want to keep up with our progress and join the community?
See you in the next devlog, Agents
Source
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