Full notes
Full Bard Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Leaving Early Access
Dear bards, you have supported us all these years, and it seems we have grown up.
We were able to finish what we started, and it only took us 3 years in early access instead of the previously announced couple of months ) Your ideas and your love for Bard allowed us to go through this whole journey together, making Bard what it is today. And it is worth it!
Deep story
The fog of uncertainty has been dispelled. All the signs have come together in one place.
Jelly, books, guilds — all this is the legacy of a long-gone civilization of gnomes.
Only one piece of the puzzle is missing to complete the picture - the answer to the question, where did the gnomes go?
Prepare your equipment, gather the best of the best, and muster your courage.
The final journey lies in a deep story, deep in the sea.
Coda
After Chapter 10 of the ballad, you can write one of 20 codas.
The coda is the finale of the work, but you can add to it endlessly if you have enough inspiration.
Additions and changes:
Changed effect of Imbalance rune. Chiromancy hand speed has been replaced with Chiromancy hand efficiency.
Changed effect of Hive collection item.
Fixed a visual bug where words in book tooltip could be displayed as one word.
Fixed a bug where music in Treasure trove could be interrupted and start over.
Source
Changelog.gg summarizes and formats this update. How we read updates.
