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Steam News29 February 20242y ago

Barbaria 1.5.1 Patch

Barbaria 1.5.1 Patch Update Caverns of the Unknown Balance Updates: - Allies from shrines now spawn with weapons - Shrine equipment and ally minion level increases on pace with cavern enemy level progression rather than

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Full Barbaria update

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What changed

0 fixes0 additions2 changes0 removals
  • Balance
  • Server
changedBarbaria 1.5.1 Patch UpdateCaverns of the Unknown Balance Updates: - Allies from shrines now spawn with weapons - Shrine equipment and ally minion level increases on pace with cavern enemy level progression rather than always starting at Level 1 - Decrease difficulty jump every 4th room - Increase random shrine drop percentage - Increase final room violence bonus
changedBarbaria 1.5.1 Patch UpdateAdditional Changes: - Divine Sword now steals a fixed 10% of the stabbing champion’s health, or all the remaining health of the enemy if the remaining health is less than 10% of the stabbing champion’s health. - Moving Wall Behavior Change: Based on player feedback and discussion in Discord, moving walls will now start down for 2s when entering a fragment before raising and resuming their normal cycle. - Decrease placement radius restrictions around non-entrance fragment connectors. - When “Auto Replays on Boot” option is disabled, do not download replay until manually selected in History station to improve time to gameplay in slow server connection situations. - Adjust early realm match making buckets to smooth out difficulty jump around Fortitude 100 - Fix allies getting destroyed when moving between areas in Caverns of the Unknown - Fix placement cost for Cavern of Mystery Cap - Fix Gladiatrix weapon recall not staggering Zealots and champions - Fix spawner animation reset after replays - Fix fragment placement overlapping caps in some situations - Fix Test My Base replays getting uploaded and potentially causing failed replay downloads from other player attacks.

Barbaria changes

changedCaverns of the Unknown Balance Updates: - Allies from shrines now spawn with weapons - Shrine equipment and ally minion level increases on pace with cavern enemy level progression rather than always starting at Level 1 - Decrease difficulty jump every 4th room - Increase random shrine drop percentage - Increase final room violence bonus
changedAdditional Changes: - Divine Sword now steals a fixed 10% of the stabbing champion’s health, or all the remaining health of the enemy if the remaining health is less than 10% of the stabbing champion’s health. - Moving Wall Behavior Change: Based on player feedback and discussion in Discord, moving walls will now start down for 2s when entering a fragment before raising and resuming their normal cycle. - Decrease placement radius restrictions around non-entrance fragment connectors. - When “Auto Replays on Boot” option is disabled, do not download replay until manually selected in History station to improve time to gameplay in slow server connection situations. - Adjust early realm match making buckets to smooth out difficulty jump around Fortitude 100 - Fix allies getting destroyed when moving between areas in Caverns of the Unknown - Fix placement cost for Cavern of Mystery Cap - Fix Gladiatrix weapon recall not staggering Zealots and champions - Fix spawner animation reset after replays - Fix fragment placement overlapping caps in some situations - Fix Test My Base replays getting uploaded and potentially causing failed replay downloads from other player attacks.

Barbaria 1.5.1 Patch Update

Caverns of the Unknown Balance Updates: - Allies from shrines now spawn with weapons - Shrine equipment and ally minion level increases on pace with cavern enemy level progression rather than always starting at Level 1 - Decrease difficulty jump every 4th room - Increase random shrine drop percentage - Increase final room violence bonus

Additional Changes: - Divine Sword now steals a fixed 10% of the stabbing champion’s health, or all the remaining health of the enemy if the remaining health is less than 10% of the stabbing champion’s health. - Moving Wall Behavior Change: Based on player feedback and discussion in Discord, moving walls will now start down for 2s when entering a fragment before raising and resuming their normal cycle. - Decrease placement radius restrictions around non-entrance fragment connectors. - When “Auto Replays on Boot” option is disabled, do not download replay until manually selected in History station to improve time to gameplay in slow server connection situations. - Adjust early realm match making buckets to smooth out difficulty jump around Fortitude 100 - Fix allies getting destroyed when moving between areas in Caverns of the Unknown - Fix placement cost for Cavern of Mystery Cap - Fix Gladiatrix weapon recall not staggering Zealots and champions - Fix spawner animation reset after replays - Fix fragment placement overlapping caps in some situations - Fix Test My Base replays getting uploaded and potentially causing failed replay downloads from other player attacks.

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Source

Steam News / 29 February 2024

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