Update log
Full Banquet for Fools update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- UI and audio
- Balance
- Maps
- Gameplay
Some ongoing controller updates also coming in the next few patches. Thanks everyone, have a nice week!
Additions
🌿 Yeti animations for Unarmed + Shield 🌿 Keiman the pagan merchant in Aven Dura now trains Vines
Visuals
🌿 Fixed some visual anomalies in the pre-rendered backgrounds in Forten Lazure 🌿 Adjusted Act protagonist animations for two handed sword
UI
🌿 Fixed issue that could happen with spellcrafting menu where you could not create spells after closing out the menu early while the spell was finished the menu animation to confirm it
Adventuring
🌿 End slide text and harvest now take into account Tillers remaining and rain spirits 🌿 Fixed an issue that could occur when loading after opening the northern tower preventing an event to trigger 🌿 Fixed a specific situation when reporting a criminal to a guard while also having runaway Dolki stunned for turning in but still in a dangerous area 🌿 Can present Dol-copa of Forten Lazure with a stack of items he wants for quest reward 🌿 Dolki now hiss at you when you bump into them to push them. Bad Dolki! Bad!
Gameplay
🌿 Fixed an issue with the Grace Note intercession effect not applying correctly to the enemy 🌿 fixed an issue with a guard’s priorities in keeping their off-hand weapon when using Unarmed and Multihand specifically 🌿 Adjusted behaviors for guards where they now switch more freely between ranged and melee depending on target distance (if they have them equipped and are allowed to switch in Tactics menu) 🌿 Forest Ruins map: Added fix for players who could get stuck on wrong side of cave-in
Controller
🌿 Added: When “Controller” is selected in Settings menu, you can seamlessly switch between using a controller and mouse/keyboard without going into the settings menu. These can now switch input after a button is clicked on the device.
🐸< If you’ve pressed the keyboard or mouse buttons, the Settings menu will still show your game in “Controller Mode” but you’ll see a mouse icon in the bottom right corner, indicating you can use the mouse and keyboard. Some controller icons will remain in the HUD and at the top and bottom of menus to indicate both inputs that are available. To completely remove controller icons and use mouse and keyboard only, change the mode in the Settings menu (or don’t have a controller connected).
🌿 Random name generation can be triggered with top face button 🌿 Fixed issue where controller could overshoot name in Character Creation 🌿 Can select name field from Strength, Aura and Pagan stats in Character Creation 🌿 Fixed issues with navigating side and lower buttons on Map Menu 🌿 Added option to change eraser size to Map Menu 🌿 Fixed issue where box for eraser area wasn’t showing in Map Menu 🌿 Fixed issue where selection box could disappear when navigating right of map buttons 🌿 Fixed bug with smearing ink on Map Menu when drawing 🌿 Fixed issue where hand in map menu could not draw to edge of map 🌿 Fixed issue where menu name wasn’t outlined correctly on top of menus 🌿 Can exit Guide with cancel button like other menus 🌿 Fixed bug where “Delete Saves” showed up in bottom navigation outside of Save Menu 🌿 Speed of moving through action bar is increased with joystick distance from center 🌿 Fixed some instances of boro menu opening while menus are open 🌿 Fixed bug with spellcrafting menu where it was difficult to see bottom of
Source
