In this update9
Full notes
Full Banker Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- Gameplay
- Fixes
Banker Simulator changes
Hello Bankers! ๐ผ
With EA 0.2.6, we introduced major foundational performance upgrades. We focused heavily on CPU load, stuttering, FPS drops, and stability issues in higher stages of the game. Hereโs whatโs new:
๐ Improved NPC System
The entire NPC system has been rebuilt. The old system caused high CPU usage, stutters, and occasional crashes.
Each customer pulled from the Pooling system generated 103 ms and 27 MB GC Alloc.
Steam post imageSteam post image
As banks expanded and ATM counts increased, customer traffic multiplied and caused massive spikes.
With the new system, these spikes are gone. NPC logic now processes at 7โ8 ms, maintaining stability.
To keep 60 FPS, each frame must stay under 16 ms, and the new NPC architecture now supports that consistently.
Steam post imageSteam post image
A major long-term performance improvement.
โ๏ธ Scripting Backend Updated to IL2CPP
The game now compiles through IL2CPP instead of Mono. This delivers:
More stable performance
Faster runtime
Lower CPU usage
Better memory efficiency
Especially noticeable during long sessions.
๐จ Updated Main Menu
The Main Menu has been refreshed with a cleaner and more modern look.
๐ Minor Bug Fixes
Various small issues have been fixed and systems were stabilized.
๐ก Lighting Improvements in Banks
Lighting and post-processing inside bank interiors have been improved. Environments now appear clearer and more visually polished.
๐ Roadmap and Upcoming Fixes
Your feedback is very valuable to us. Please share any issues you encounter.
Thank you for your support and happy gaming! ๐ฎโจ
๐ Join Our Discord Channel!
Donโt forget to check out our other games! ๐ฎ
Source
Changelog.gg summarizes and formats this update. How we read updates.
