Full notes
Full Banana update
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What changed
- Gameplay
- Balance
Bug Fixes
Builders restored for affected players - A nasty two-session bug was silently zeroing out builder counts. The game would misread an old save format, auto-save corrupted data over the top of it, and then keep loading that corrupted version on every restart. The game now correctly identifies old vs. new save formats and recovers your true builder counts automatically on next launch.
Large banana & calorie balances no longer get slashed - If your balance was legitimately huge (it's an idle game - this happens!), the game was incorrectly treating it as corrupted data and dividing it by 1,000. This fix means your hard-earned bananas are safe. The correction only runs now when it's actually needed, never on valid saves.
Save conflict resolution is now smarter - When your Steam Cloud save and your local backup disagreed, the game used to just take whichever had the bigger number. It now compares timestamps and picks the most recently written save — so spending bananas on one device can no longer get silently undone by an older backup on the next launch.
Improvements
Save files now include timestamps so the game always knows which copy of your progress is newest.
The one-time fix that corrects corrupted balances is now properly gated — it runs once and never fires again, instead of re-checking on every single load.
Misc
Introduced a migration marker to prevent the builder-correction pass from looping after it's already run.
Save format comparisons now normalize old-format vs. new-format scale before deciding which save file wins.
The Banana Team
Source
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