In this update9
Full notes
Full Bana Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Store
- Fixes
- Maps
Bana Simulator changes
New Levels
Bana Simulator has gained 5 new levels, each introducing new mechanics and incredible challenges, mechanics, and enemies. No full island was added in this update, but a small side-island off the coast of Isla Bana.
Ballista Minigame
The third of the new levels will have something very obvious to the player, a giant rolling ballista. The Spear Island off the coast of Isla Bana happened to have this lost weapon the Alchemist was working on. Shoot the targets and tread carefully because the enemies here are lethal.
New Enemies
A large number of new enemies (mostly spear themed) are added with the Heavy Metal Update.
Exploding Spears,
Spear Dashers,
Coconuts,
Sporb,
Sporborb,
Explorb
just for a little taste.
Palm Trees
The aforementioned coconuts do not spawn ordinarily but are summoned by Palm Trees. Every minute palm trees spawn a cluster of 3-5 coconuts. Although they are not significantly stronger than normal enemies, the coconuts can deal incredible damage in clusters.
Armor
Enemies can now become much fiercer by donning armor.
Plank Armor
+1 Defense
Stone/Brick Armor
+2 Defense
+1 Attack
Copper Armor
+3 Defense
+1 Attack
Cobalt Armor
+4 Defense
+2 Attack
Gold Armor
+5 Defense
+2 Attack
+2 Health
Shadow Armor
+7 Defense
+4 Attack
+4 Health
Visual Improvements
Damage Indicators
From RPGs like Final Fantasy to sandboxes like Terraria, almost every game out there has damage indicators to give players a sense of just how powerful their weapons are, and some players have had a tough time choosing weapons, so we added damage indicators to Bana Simulator!
New Lighting Effects
New VFX have been added to enemy lasers, sunlight, weapons, and more! These effects have made the Bana Beam's special attack so much more satisfying to use...
Supreme Spear Bossfight
Some of you may remember this guy from the really early days of Bana Simulator and will be happy to find out it has returned along with a *much* better weapon reward. No spoilers, but there's quite a few attacks here.
Competition Results
The Space Race Competition is now complete, and the winner is... Wow this is quite a username, Urmomissus, who submitted their entry on the first day of the competition. We should be getting their customized weapon in the next patch.
QOL Changes
Changed current save slots to "Rollback Slots" and added a system of 3 save files. With this we also introduced backup save files, to prevent the tragic loss of a Bana that many players have experienced.
Hardcore
The classic Permadeath game mode has found its way into Bana Simulator. Dying during the campaign will erase the players save file, excluding Endless Mode games on record, obtained skins, and Banacoin. Dying during endless mode will have no effect, despite being permadeath mode.
New Title Screen
The title screen has been redesigned for a dark theme and the Simulator text now gives the "neon" effect shown in the trailer. New animations for navigating in menus and the title screen have been added for a smoother experience.
Reworked Loading Screen
The old grey screen with a loading bar was always temporary (and excruciatingly boring), so we made a permanent loading screen with an animation and a fun background. To make the animation less laggy, saving has been threaded (fancy computer science words) so it runs very smoothly.
Full Changelog
It would take several hours to read through details about every feature, so here's the bullet point list!
Added Coconuts
Added Palm Trees
Added the Supreme Spear
Added the Sporb
Added the Explosive Spear
Added the Super Spear Dash
Added the Roling Ballista
Nerfed Bana Bow for less piercing
Added the Sporborb
Added new skins
Fixed Spear Collision issues
Added the Ballista Rush Minigame
Brightness can now be modified locally by levels
Removed Shadow Skulls from Endless mode (temporarily)
Added Damage Indicators
Added armored enemies
Tweaked Endless Mode's difficulty curve
You can no longer undo achievement progress
Bana beam visual improvements
Added multiple save slots
Drastically improved the visuals of lasers
Added shadow lasers
Added Levels 11-15
Added the Explorb
Added Shadow Spears
Revamped title Screen
Added Save Selection Screen
Added backup files
Revamped loading screen
Added NPC fonts
Improved movement scripting for higher framerate
Nerfed Explosive arrow damage from 3.6 to 1.5
Significantly Nerfed Regeneration Upgrade
Added Shadow Spears to Endless Mode
Added Shadow Spear Jars to Endless Mode
Added Bana Simulator's Second Boss Level/Arena
Fixed a bug where explosive arrows would explode before being launched
Increased the Immunity Frames on enemies from 0.3s to 0.4s
Fixed a bug where all basic enemies would freeze when the player dies
Fixed a rare bug where dying makes the player win instantly
Added the Bana Spear Weapon
Added another island to the Map Screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
