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Steam News6 August 20265d ago

[Early Access] 0.5.8 Update Notes

Added Stages 16–25 Changed the spell charge system from time-based charging to granting a fixed amount of charge after each wave Removed the existing spell charge-related runes and introduced new runes Fixed movement is

Full notes

Full Bamorota Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions1 change0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Balance
addedAdded Stages 16–25
fixedChanged the spell charge system from time-based charging to granting a fixed amount of charge after each wave
addedRemoved the existing spell charge-related runes and introduced new runes
fixedFixed movement issues affecting flying monsters
fixedFixed an issue where monster types were displayed incorrectly in the UI
changedAdjusted the balance of several towers

Bamorota Defense changes

addedAdded Stages 16–25
fixedChanged the spell charge system from time-based charging to granting a fixed amount of charge after each wave
addedRemoved the existing spell charge-related runes and introduced new runes
fixedFixed movement issues affecting flying monsters
fixedFixed an issue where monster types were displayed incorrectly in the UI
  • Added Stages 16–25

  • Changed the spell charge system from time-based charging to granting a fixed amount of charge after each wave

  • Removed the existing spell charge-related runes and introduced new runes

  • Fixed movement issues affecting flying monsters

  • Fixed an issue where monster types were displayed incorrectly in the UI

  • Adjusted the balance of several towers

  • Fixed an issue where directional spells were cast in a direction different from the one selected

Source

Steam News / 6 August 2026

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