Full notes
Full Bally Fears : The Paradox update
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What changed
- UI and audio
Bally Fears : The Paradox changes
This year has been a difficult one for us. We've faced challenges with the game's development, our team, and even on a personal level. The project went through many different directions, making it impossible for us to establish a clear vision of what Bally Fears should become.
We worked on several different versions of the game that ultimately never came to life, costing us a significant amount of time.
Today, however, we're happy to share some good news: the project has finally found its direction.
Development is now fully active again and moving forward with a clear vision. We'll have much more to share in the coming months, but in the meantime, you can continue supporting the project by wishlisting the game, following us on social media, or simply sharing your creations, feedback, and questions with us.
As for all the content that won't make it into the final version of the game, don't worry it won't be lost.
It will remain accessible through the in-game Extras menu, alongside three future downloadable content packs (DLCs) featuring reimagined versions of the project, allowing you to discover the expanded world of Bally Fears.
You'll also be able to explore a complete development timeline, featuring production archives including concept art, 3D models, voice acting, development documents, contributor credits, and much more, covering the four long years we've dedicated to this project.
Finally, thank you to everyone who has wishlisted Bally Fears and continued supporting us despite our long period of silence.
Your support truly means the world to us, and everyone at the studio can't wait to show you what we've been working on.
Thank you so much. 💫
The entire Shiny Studio team
Source
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