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Full Balls! Virtual Reality Cricket update
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What changed
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Good morning, community! Firstly, our apologies for the lack of communication. It was an email from Zeeshan Arshad yesterday that caused us to take a look here. For some reason, we have not been receiving any notifications or community digests. We assumed it had gone quiet here. So thank you, Zeeshan! We're here and keen to talk to you all. We're truly determined to make the very best VR Cricket Game available. With that in mind, we have spent the last year not just in development, but taking the game around the country for user testing, ideas and feedback from a wide range of people. Earlier in the year, we partnered with the England Cricket Team sponsor - NatWest - to take the game on tour, visiting international cricket grounds all summer, to get feedback from a wide range of people. We were also able to get England players - both current and ex - to play the game and provide feedback. This game has been tested not only by cricket fans and enthusiasts, but also by cricket professionals! This has led to a period of development away from Steam and the online community for us to refine the game. Now the cricket season is over in the UK, we have actioned all the feedback we have received and are in the final stages of packaging up the game for a full Steam release! We're sorry you've had to wait so long and so are going to work double quick to get it out to you all. Our aim? On Steam by the end of next week! Watch this space, but please be patient; we're not sure of what snags we may face along the way. In the meantime, check out what we've been working on: http://virtualrealitycricket.club Thanks for sticking with us! ^MC
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