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Steam News8 November 20232y ago

Flying into 1.0! Goodbye Early Access!

Along with leaving early access, this update has some notable changes and improvements. Performance Increases Numerous physics and GPU optimizations. Level lighting.

In this update2

Full notes

Full Balloonatics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions6 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • Events
  • Server
  • Fixes
changedAlong with leaving early access, this update has some notable changes and improvements.
changedPerformance IncreasesNumerous physics and GPU optimizations.
changedPerformance IncreasesLevel lighting. Some of the level light setups were heavier on performance with little to no visual gain.
changedPerformance IncreasesLowered AI perception of the bots. Bots now only see about as far as the average human, and don't waste CPU cycles thinking about stuff happening on the other side of the map they can't even see.
changedPerformance IncreasesRemodelled/animated crates to improve their performance.
changedPerformance IncreasesReworked Air Mines for better performance.

Balloonatics changes

changedAlong with leaving early access, this update has some notable changes and improvements.
changedNumerous physics and GPU optimizations.
changedLevel lighting. Some of the level light setups were heavier on performance with little to no visual gain.
changedLowered AI perception of the bots. Bots now only see about as far as the average human, and don't waste CPU cycles thinking about stuff happening on the other side of the map they can't even see.
changedRemodelled/animated crates to improve their performance.

Along with leaving early access, this update has some notable changes and improvements.

Performance Increases

  • Numerous physics and GPU optimizations.

  • Level lighting. Some of the level light setups were heavier on performance with little to no visual gain.

  • Lowered AI perception of the bots. Bots now only see about as far as the average human, and don't waste CPU cycles thinking about stuff happening on the other side of the map they can't even see.

  • Remodelled/animated crates to improve their performance.

  • Reworked Air Mines for better performance.

Bug Fixes

  • Fixed a bug on the challenge scoreboard.

  • Fixed a few bugs related to remote player and object syncing in multiplayer lobbies.

  • Fixed a bug where in target challenges the targets would stop moving.

Source

Steam News / 8 November 2023

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