Full notes
Full Balloon Blast update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
Spawn Blueprint
Created a blueprint for spawn points. This shouldn't effect gameplay (as long as I didn't break anything) but will allow me to more quickly add the spawns to new maps
It may also be useful for a super secret update... Stay tuned
A More "Modular" Text Chat
Again shouldn't effect gameplay but the text chat UIs and function calls have been added to separate interfaces. So if in the future we needed different player pawns adding the text chat to them will be much easier
Other Stuffs
Added a debris icon to the main gameplay HUD. If you made the balloons too big you weren't able to see the indicator lights
Fixed camera rotation for spectating clients. Before if a client were spectating their player models (which were just floating cameras) wouldn't rotate with with players
Custom knives now show up in replays
A save game fix on startup which contained some graphical settings
Source
Changelog.gg summarizes and formats this update. How we read updates.
