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Steam News14 April 20215y ago

Minor Changes And More Update Groundwork

Spawn Blueprint Created a blueprint for spawn points. This shouldn't effect gameplay (as long as I didn't break anything) but will allow me to more quickly add the spawns to new maps It may also be useful for a super se

Full notes

Full Balloon Blast update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
changedSpawn Blueprint
addedCreated a blueprint for spawn points. This shouldn't effect gameplay (as long as I didn't break anything) but will allow me to more quickly add the spawns to new maps
changedIt may also be useful for a super secret update... Stay tuned
addedAgain shouldn't effect gameplay but the text chat UIs and function calls have been added to separate interfaces. So if in the future we needed different player pawns adding the text chat to them will be much easier
addedAdded a debris icon to the main gameplay HUD. If you made the balloons too big you weren't able to see the indicator lights
fixedFixed camera rotation for spectating clients. Before if a client were spectating their player models (which were just floating cameras) wouldn't rotate with with players

Spawn Blueprint

  • Created a blueprint for spawn points. This shouldn't effect gameplay (as long as I didn't break anything) but will allow me to more quickly add the spawns to new maps

  • It may also be useful for a super secret update... Stay tuned

A More "Modular" Text Chat

  • Again shouldn't effect gameplay but the text chat UIs and function calls have been added to separate interfaces. So if in the future we needed different player pawns adding the text chat to them will be much easier

Other Stuffs

  • Added a debris icon to the main gameplay HUD. If you made the balloons too big you weren't able to see the indicator lights

  • Fixed camera rotation for spectating clients. Before if a client were spectating their player models (which were just floating cameras) wouldn't rotate with with players

  • Custom knives now show up in replays

  • A save game fix on startup which contained some graphical settings

Source

Steam News / 14 April 2021

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